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objcopy(1) objcopy(1)
objcopy
NAME
objcopy - copy and translate object files
SYNOPSIS
objcopy [-F bfdname|--target=bfdname]
[-I bfdname|--input-target=bfdname]
[-O bfdname|--output-target=bfdname]
[-B bfdarch|--binary-architecture=bfdarch]
[-S|--strip-all] [-g|--strip-debug]
[-K symbolname|--keep-symbol=symbolname]
[-N symbolname|--strip-symbol=symbolname]
[-G symbolname|--keep-global-symbol=symbolname]
[-L symbolname|--localize-symbol=symbolname]
[-W symbolname|--weaken-symbol=symbolname]
[-x|--discard-all] [-X|--discard-locals]
[-b byte|--byte=byte]
[-i interleave|--interleave=interleave]
[-j sectionname|--only-section=sectionname]
[-R sectionname|--remove-section=sectionname]
[-p|--preserve-dates]
[--debugging]
[--gap-fill=val] [--pad-to=address]
[--set-start=val] [--adjust-start=incr]
[--change-addresses=incr]
[--change-section-address section{=,+,-}val]
[--change-section-lma section{=,+,-}val]
[--change-section-vma section{=,+,-}val]
[--change-warnings] [--no-change-warnings]
[--set-section-flags section=flags]
[--add-section sectionname=filename]
[--rename-section oldname=newname[,flags]]
[--change-leading-char ] [--remove-leading-char]
[--srec-len=ival ] [--srec-forceS3]
[--redefine-sym old=new ]
[--weaken]
[--keep-symbols=filename]
[--strip-symbols=filename]
[--keep-global-symbols=filename]
[--localize-symbols=filename]
[--weaken-symbols=filename]
[--alt-machine-code=index]
[-v|--verbose]
[-V|--version]
[--help]
infile [outfile]
DESCRIPTION
The GNU objcopy(1) utility copies the contents of an object file to
another. objcopy(1) uses the GNU BFD Library to read and write the object
files. It can write the destination object file in a format different from
that of the source object file. The exact behavior of objcopy(1) is
controlled by command-line options. Note that objcopy(1) should be able to
copy a fully linked file between any two formats. However, copying a
relocatable object file between any two formats may not work as expected.
The objcopy(1) utility creates temporary files to do its translations and
deletes them afterward. objcopy(1) uses BFD to do all its translation
work; it has access to all the formats described in BFD and thus is able
to recognize most formats without being told explicitly.
The objcopy(1) utility can be used to generate S-records by using an
output target of srec (e.g., use -O srec).
The objcopy(1) utility can be used to generate a raw binary file by using
an output target of binary (e.g., use -O binary). When objcopy(1)
generates a raw binary file, it will essentially produce a memory dump of
the contents of the input object file. All symbols and relocation
information will be discarded. The memory dump will start at the load
address of the lowest section copied into the output file.
When generating an S-record or a raw binary file, it may be helpful to use
-S to remove sections containing debugging information. In some cases -
R will be useful to remove sections which contain information that is not
needed by the binary file.
Note: objcopy(1) is not able to change the endianness of its input files.
If the input format has an endianness, (some formats do not), objcopy(1)
can only copy the inputs into file formats that have the same endianness
or which have no endianness (eg srec).
OPTIONS
infile
outfile
The input and output files, respectively. If you do not specify
outfile, objcopy(1) creates a temporary file and destructively renames
the result with the name of infile.
-Ibfdname
--input-target=bfdname
Consider the source file's object format to be bfdname, rather than
attempting to deduce it.
-O bfdname
--output-target=bfdname
Write the output file using the object format bfdname.
-F bfdname
--target=bfdname
Use bfdname as the object format for both the input and the output
file; i.e., simply transfer data from source to destination with no
translation.
-B bfdarch
--binary-architecture=bfdarch
Useful when transforming a raw binary input file into an object file.
In this case the output architecture can be set to bfdarch. This
option will be ignored if the input file has a known bfdarch. You can
access this binary data inside a program by referencing the special
symbols that are created by the conversion process. These symbols are
called _binary_objfile_start, _binary_objfile_end and
_binary_objfile_size. e.g. you can transform a picture file into an
object file and then access it in your code using these symbols.
-j sectionname
--only-section=sectionname
Copy only the named section from the input file to the output file.
This option may be given more than once. Note that using this option
inappropriately may make the output file unusable.
-R sectionname
--remove-section=sectionname
Remove any section named sectionname from the output file. This option
may be given more than once. Note that using this option
inappropriately may make the output file unusable.
-S
--strip-all
Do not copy relocation and symbol information from the source file.
-g
--strip-debug
Do not copy debugging symbols from the source file.
--strip-unneeded
Strip all symbols that are not needed for relocation processing.
-K symbolname
--keep-symbol=symbolname
Copy only symbol symbolname from the source file. This option may be
given more than once.
-N symbolname
--strip-symbol=symbolname
Do not copy symbol symbolname from the source file. This option may be
given more than once.
-G symbolname
--keep-global-symbol=symbolname
Keep only symbol symbolname global. Make all other symbols local to
the file, so that they are not visible externally. This option may be
given more than once.
-L symbolname
--localize-symbol=symbolname
Make symbol symbolname local to the file, so that it is not visible
externally. This option may be given more than once.
-W symbolname
--weaken-symbol=symbolname
Make symbol symbolname weak. This option may be given more than once.
-x
--discard-all
Do not copy non-global symbols from the source file.
-X
--discard-locals
Do not copy compiler-generated local symbols. (These usually start
with L or ..)
-b byte
--byte=byte
Keep only every byteth byte of the input file (header data is not
affected). byte can be in the range from 0 to interleave-1, where
interleave is given by the -i or --interleave option, or the default
of 4. This option is useful for creating files to program ROM. It is
typically used with an srec output target.
-i interleave
--interleave=interleave
Only copy one out of every interleave bytes. Select which byte to copy
with the -b or --byte option. The default is 4. objcopy(1) ignores
this option if you do not specify either -b or --byte.
-p
--preserve-dates
Set the access and modification dates of the output file to be the
same as those of the input file.
--debugging
Convert debugging information, if possible. This is not the default
because only certain debugging formats are supported, and the
conversion process can be time consuming.
--gap-fill val
Fill gaps between sections with val. This operation applies to the
load address (LMA) of the sections. It is done by increasing the size
of the section with the lower address, and filling in the extra space
created with val.
--pad-to address
Pad the output file up to the load address address. This is done by
increasing the size of the last section. The extra space is filled in
with the value specified by --gap-fill (default zero).
--set-start val
Set the start address of the new file to val. Not all object file
formats support setting the start address.
--change-start incr
--adjust-start incr
Change the start address by adding incr. Not all object file formats
support setting the start address.
--change-addresses incr
--adjust-vma incr
Change the VMA and LMA addresses of all sections, as well as the start
address, by adding incr. Some object file formats do not permit
section addresses to be changed arbitrarily. Note that this does not
relocate the sections; if the program expects sections to be loaded at
a certain address, and this option is used to change the sections such
that they are loaded at a different address, the program may fail.
--change-section-address section{=,+,-}val
--adjust-section-vma section{=,+,-}val
Set or change both the VMA address and the LMA address of the named
section. If = is used, the section address is set to val. Otherwise,
val is added to or subtracted from the section address. See the
comments under --change-addresses, above. If section does not exist in
the input file, a warning will be issued, unless --no-change-warnings
is used.
--change-section-lma section{=,+,-}val
Set or change the LMA address of the named section. The LMA address is
the address where the section will be loaded into memory at program
load time. Normally this is the same as the VMA address, which is the
address of the section at program run time, but on some systems,
especially those where a program is held in ROM, the two can be
different. If = is used, the section address is set to val. Otherwise,
val is added to or subtracted from the section address. See the
comments under --change-addresses, above. If section does not exist in
the input file, a warning will be issued, unless --no-change-warnings
is used.
--change-section-vma section{=,+,-}val
Set or change the VMA address of the named section. The VMA address is
the address where the section will be located once the program has
started executing. Normally this is the same as the LMA address, which
is the address where the section will be loaded into memory, but on
some systems, especially those where a program is held in ROM, the two
can be different. If = is used, the section address is set to val.
Otherwise, val is added to or subtracted from the section address. See
the comments under --change-addresses, above. If section does not
exist in the input file, a warning will be issued, unless --no-change-
warnings is used.
--change-warnings
--adjust-warnings
If --change-section-address or --change-section-lma or --change-
section-vma is used, and the named section does not exist, issue a
warning. This is the default.
--no-change-warnings
--no-adjust-warnings
Do not issue a warning if --change-section-address or --adjust-
section-lma or --adjust-section-vma is used, even if the named section
does not exist.
--set-section-flags section=flags
Set the flags for the named section. The flags argument is a comma
separated string of flag names. The recognized names are alloc,
contents, load, noload, readonly, code, data, rom, share, and debug.
You can set the contents flag for a section which does not have
contents, but it is not meaningful to clear the contents flag of a
section which does have contents--just remove the section instead. Not
all flags are meaningful for all object file formats.
--add-section sectionname=filename
Add a new section named sectionname while copying the file. The
contents of the new section are taken from the file filename. The size
of the section will be the size of the file. This option only works on
file formats which can support sections with arbitrary names.
--rename-section oldname=newname[,flags]
Rename a section from oldname to newname, optionally changing the
section's flags to flags in the process. This has the advantage over
usng a linker script to perform the rename in that the output stays as
an object file and does not become a linked executable.
This option is particularly helpful when the input format is binary,
since this will always create a section called .data. If for example,
you wanted instead to create a section called .rodata containing
binary data you could use the following command line to achieve it:
objcopy -I binary -O -B \
--rename-section .data=.rodata,alloc,load,readonly,data,contents \
--change-leading-char
Some object file formats use special characters at the start of
symbols. The most common such character is underscore, which compilers
often add before every symbol. This option tells objcopy(1) to change
the leading character of every symbol when it converts between object
file formats. If the object file formats use the same leading
character, this option has no effect. Otherwise, it will add a
character, or remove a character, or change a character, as
appropriate.
--remove-leading-char
If the first character of a global symbol is a special symbol leading
character used by the object file format, remove the character. The
most common symbol leading character is underscore. This option will
remove a leading underscore from all global symbols. This can be
useful if you want to link together objects of different file formats
with different conventions for symbol names. This is different from --
change-leading-char because it always changes the symbol name when
appropriate, regardless of the object file format of the output file.
--srec-len=ival
Meaningful only for srec output. Set the maximum length of the
Srecords being produced to ival. This length covers both address, data
and crc fields.
--srec-forceS3
Meaningful only for srec output. Avoid generation of S1/S2 records,
creating S3-only record format.
--redefine-sym old=new
Change the name of a symbol old, to new. This can be useful when one
is trying link two things together for which you have no source, and
there are name collisions.
--weaken
Change all global symbols in the file to be weak. This can be useful
when building an object which will be linked against other objects
using the -R option to the linker. This option is only effective when
using an object file format which supports weak symbols.
--keep-symbols=filename
Apply --keep-symbol option to each symbol listed in the file filename.
filename is simply a flat file, with one symbol name per line. Line
comments may be introduced by the hash character. This option may be
given more than once.
--strip-symbols=filename
Apply --strip-symbol option to each symbol listed in the file
filename. filename is simply a flat file, with one symbol name per
line. Line comments may be introduced by the hash character. This
option may be given more than once.
--keep-global-symbols=filename
Apply --keep-global-symbol option to each symbol listed in the file
filename. filename is simply a flat file, with one symbol name per
line. Line comments may be introduced by the hash character. This
option may be given more than once.
--localize-symbols=filename
Apply --localize-symbol option to each symbol listed in the file
filename. filename is simply a flat file, with one symbol name per
line. Line comments may be introduced by the hash character. This
option may be given more than once.
--weaken-symbols=filename
Apply --weaken-symbol option to each symbol listed in the file
filename. filename is simply a flat file, with one symbol name per
line. Line comments may be introduced by the hash character. This
option may be given more than once.
--alt-machine-code=index
If the output architecture has alternate machine codes, use the
indexth code instead of the default one. This is useful in case a
machine is assigned an official code and the tool-chain adopts the new
code, but other applications still depend on the original code being
used.
-V
--version
Show the version number of objcopy(1).
-v
--verbose
Verbose output: list all object files modified. In the case of
archives, objcopy -V lists all members of the archive.
--help
Show a summary of the options to objcopy(1).
SEE ALSO
ld(1)
objdump(1)
COPYRIGHT
Copyright (c) 1991-2002 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.1 or any
later version published by the Free Software Foundation; with no Invariant
Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy
of the license is included in the section entitled "GNU Free Documentation
License".