Index of Section 2 Manual Pages
| Interix / SUA | socket.2 | Interix / SUA |
socket(2) socket(2)
socket()
NAME
socket() - create an endpoint for communication
SYNOPSIS
#include
#include
int socket (int protofamily, int type, int protocol)
DESCRIPTION
The socket(2) function creates an endpoint for communication and returns a
descriptor.
The protofamily parameter specifies a communications protofamily within
which communication will take place; this selects the protocol family
which should be used. These families are defined in the include file . Currently, the sockets understand only two formats:
AF_INET
ARPA Internet protocols
AF_UNIX
UNIX internal protocols
The socket has the indicated type, which specifies the semantics of
communication. Currently defined types are:
SOCK_STREAM
SOCK_DGRAM
SOCK_RAW
SOCK_SEQPACKET
* A SOCK_STREAM type provides sequenced, reliable, two-way connection
based byte streams. An out-of-band data transmission mechanism can
be supported. The AF_UNIX format supports SOCK_STREAM only.
* A SOCK_DGRAM socket supports datagrams (connectionless, unreliable
messages of a fixed (typically small) maximum length).
* A SOCK_SEQPACKET socket can provide a sequenced, reliable, two-way
connection-based data transmission path for datagrams of fixed
maximum length; a consumer might be required to read an entire
packet with each read system call. This facility is protocol
specific, and presently implemented only for PF_NS.
* SOCK_RAW sockets provide access to internal network protocols and
interfaces. They are not described here.
The protocol specifies a particular protocol to be used with the socket.
Normally only a single protocol exists to support a particular socket type
within a given protocol family. However, it is possible that many
protocols exist, in which case a particular protocol must be specified in
this manner. Since only AF_INET protocols are supported in this
implementation and because sockets of type SOCK_STREAM and SOCK_DGRAM only
support one protocol each, use the value 0 for the protocol.
Sockets of type SOCK_STREAM are full-duplex byte streams, similar to
pipes. A stream socket must be in a connected state before any data can be
sent or received on it. A connection to another socket is created with a
connect(2) call. Once connected, data can be transferred using read(2) and
write(2) calls or some variant of the send(2) and recv(2) calls. When a
session has been completed a close(2) can be performed. Out-of-band data
can also be transmitted as described in send(2) and received as described
in recv(2).
The communications protocols used to implement a SOCK_STREAM insure that
data is not lost or duplicated. If a piece of data for which the peer
protocol has buffer space cannot be successfully transmitted within a
reasonable length of time, then the connection is considered broken and
calls will indicate an error with -1 returns and with [ETIMEDOUT] as the
specific code in the global variable errno The protocols optionally keep
sockets warm by forcing transmissions roughly every minute in the absence
of other activity. An error is then indicated if no response can be
elicited on an otherwise idle connection for a extended period (such as
five minutes). A SIGPIPE signal is raised if a process sends on a broken
stream; this causes naive processes, which do not handle the signal, to
exit.
SOCK_SEQPACKET sockets employ the same system calls as SOCK_STREAM
sockets. The only difference is that read(2) calls will return only the
amount of data requested, and any remaining in the arriving packet will be
discarded.
SOCK_DGRAM and SOCK_RAW sockets allow sending of datagrams to
correspondents named in send(2) calls. Datagrams are generally received
with recvfrom(2), which returns the next datagram with its return address.
An fcntl(2) call can be used to specify a process group to receive a
SIGURG signal when the out-of-band data arrives. It might also enable non-
blocking I/O and asynchronous notification of I/O events through SIGIO.
The operation of sockets is controlled by socket level options These
options are defined in the file . The setsockopt(2) and
getsockopt(2) functions are used to set and get options, respectively.
RETURN VALUES
The function returns a descriptor referencing the socket; if the function
fails, it returns -1 and sets errno to indicate the error.
ERRORS
The socket(2) call fails if:
[EPROTONOSUPPORT]
The protocol type or the specified protocol is not supported within
this protofamily.
[EMFILE]
The per-process descriptor table is full.
[ENFILE]
The system file table is full.
[EACCESS]
Permission to create a socket of the specified type and/or protocol is
denied.
[ENOBUFS]
Insufficient buffer space is available. The socket cannot be created
until sufficient resources are freed.
SEE ALSO
accept(2)
bind(2)
connect(2)
getsockname(2)
getsockopt(2)
listen(2)
read(2)
recv(2)
select(2)
send(2)
write(2)
USAGE NOTES
The socket function is thread safe.
The socket function is async-signal safe.