Index of Section 3 Manual Pages

Interix / SUAlibpng.3Interix / SUA

LIBPNG(3)                                               LIBPNG(3)



NAME
       libpng - Portable Network Graphics (PNG) Reference Library
       1.2.37

SYNOPSIS
       #include 



       png_uint_32 png_access_version_number (void);



       int png_check_sig (png_bytep sig, int num);



       void png_chunk_error (png_structp png_ptr, png_const_charp
       error);



       void      png_chunk_warning      (png_structp     png_ptr,
       png_const_charp message);



       void png_convert_from_struct_tm (png_timep  ptime,  struct
       tm FAR * ttime);



       void   png_convert_from_time_t  (png_timep  ptime,  time_t
       ttime);



       png_charp  png_convert_to_rfc1123  (png_structp   png_ptr,
       png_timep ptime);



       png_infop png_create_info_struct (png_structp png_ptr);



       png_structp     png_create_read_struct    (png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn);



       png_structp       png_create_read_struct_2(png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr  warn_fn,  png_voidp mem_ptr, png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);



       png_structp    png_create_write_struct    (png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn);



       png_structp      png_create_write_struct_2(png_const_charp
       user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
       png_error_ptr warn_fn, png_voidp  mem_ptr,  png_malloc_ptr
       malloc_fn, png_free_ptr free_fn);



       int png_debug(int level, png_const_charp message);



       int png_debug1(int level, png_const_charp message, p1);



       int  png_debug2(int  level,  png_const_charp  message, p1,
       p2);



       void   png_destroy_info_struct    (png_structp    png_ptr,
       png_infopp info_ptr_ptr);



       void  png_destroy_read_struct  (png_structpp  png_ptr_ptr,
       png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr);



       void png_destroy_write_struct  (png_structpp  png_ptr_ptr,
       png_infopp info_ptr_ptr);



       void   png_error   (png_structp  png_ptr,  png_const_charp
       error);



       void png_free (png_structp png_ptr, png_voidp ptr);



       void png_free_chunk_list (png_structp png_ptr);



       void png_free_default(png_structp png_ptr, png_voidp ptr);



       void   png_free_data   (png_structp   png_ptr,   png_infop
       info_ptr, int num);



       png_byte png_get_bit_depth (png_structp png_ptr, png_infop
       info_ptr);



       png_uint_32  png_get_bKGD  (png_structp png_ptr, png_infop
       info_ptr, png_color_16p *background);



       png_byte png_get_channels (png_structp png_ptr,  png_infop
       info_ptr);



       png_uint_32  png_get_cHRM  (png_structp png_ptr, png_infop
       info_ptr, double *white_x, double *white_y, double *red_x,
       double  *red_y,  double  *green_x, double *green_y, double
       *blue_x, double *blue_y);



       png_uint_32   png_get_cHRM_fixed   (png_structp   png_ptr,
       png_infop   info_ptr,  png_uint_32  *white_x,  png_uint_32
       *white_y,   png_uint_32   *red_x,   png_uint_32    *red_y,
       png_uint_32  *green_x,  png_uint_32  *green_y, png_uint_32
       *blue_x, png_uint_32 *blue_y);



       png_byte    png_get_color_type    (png_structp    png_ptr,
       png_infop info_ptr);



       png_byte  png_get_compression_type  (png_structp  png_ptr,
       png_infop info_ptr);



       png_byte png_get_copyright (png_structp png_ptr);



       png_voidp png_get_error_ptr (png_structp png_ptr);



       png_byte   png_get_filter_type    (png_structp    png_ptr,
       png_infop info_ptr);



       png_uint_32  png_get_gAMA  (png_structp png_ptr, png_infop
       info_ptr, double *file_gamma);



       png_uint_32   png_get_gAMA_fixed   (png_structp   png_ptr,
       png_infop info_ptr, png_uint_32 *int_file_gamma);



       png_byte png_get_header_ver (png_structp png_ptr);



       png_byte png_get_header_version (png_structp png_ptr);



       png_uint_32  png_get_hIST  (png_structp png_ptr, png_infop
       info_ptr, png_uint_16p *hist);



       png_uint_32 png_get_iCCP (png_structp  png_ptr,  png_infop
       info_ptr,    png_charpp   name,   int   *compression_type,
       png_charpp profile, png_uint_32 *proflen);



       png_uint_32 png_get_IHDR (png_structp  png_ptr,  png_infop
       info_ptr,  png_uint_32  *width,  png_uint_32  *height, int
       *bit_depth,  int  *color_type,  int  *interlace_type,  int
       *compression_type, int *filter_type);



       png_uint_32   png_get_image_height  (png_structp  png_ptr,
       png_infop info_ptr);



       png_uint_32  png_get_image_width   (png_structp   png_ptr,
       png_infop info_ptr);



       #if !defined(PNG_1_0_X)

       png_int_32 png_get_int_32 (png_bytep buf);

       #endif



       png_byte   png_get_interlace_type   (png_structp  png_ptr,
       png_infop info_ptr);



       png_voidp png_get_io_ptr (png_structp png_ptr);



       png_byte png_get_libpng_ver (png_structp png_ptr);



       png_voidp png_get_mem_ptr(png_structp png_ptr);



       png_uint_32 png_get_oFFs (png_structp  png_ptr,  png_infop
       info_ptr,  png_uint_32  *offset_x,  png_uint_32 *offset_y,
       int *unit_type);



       png_uint_32 png_get_pCAL (png_structp  png_ptr,  png_infop
       info_ptr,  png_charp  *purpose, png_int_32 *X0, png_int_32
       *X1, int *type, int *nparams, png_charp *units, png_charpp
       *params);



       png_uint_32  png_get_pHYs  (png_structp png_ptr, png_infop
       info_ptr,  png_uint_32  *res_x,  png_uint_32  *res_y,  int
       *unit_type);



       float   png_get_pixel_aspect_ratio  (png_structp  png_ptr,
       png_infop info_ptr);



       png_uint_32 png_get_pixels_per_meter (png_structp png_ptr,
       png_infop info_ptr);



       png_voidp png_get_progressive_ptr (png_structp png_ptr);



       png_uint_32  png_get_PLTE  (png_structp png_ptr, png_infop
       info_ptr, png_colorp *palette, int *num_palette);



       png_byte png_get_rgb_to_gray_status (png_structp png_ptr)

       png_uint_32   png_get_rowbytes    (png_structp    png_ptr,
       png_infop info_ptr);



       png_bytepp  png_get_rows  (png_structp  png_ptr, png_infop
       info_ptr);



       png_uint_32 png_get_sBIT (png_structp  png_ptr,  png_infop
       info_ptr, png_color_8p *sig_bit);



       png_bytep    png_get_signature    (png_structp    png_ptr,
       png_infop info_ptr);



       png_uint_32 png_get_sPLT (png_structp  png_ptr,  png_infop
       info_ptr, png_spalette_p *splt_ptr);



       png_uint_32  png_get_sRGB  (png_structp png_ptr, png_infop
       info_ptr, int *intent);



       png_uint_32 png_get_text (png_structp  png_ptr,  png_infop
       info_ptr, png_textp *text_ptr, int *num_text);



       png_uint_32  png_get_tIME  (png_structp png_ptr, png_infop
       info_ptr, png_timep *mod_time);



       png_uint_32 png_get_tRNS (png_structp  png_ptr,  png_infop
       info_ptr,  png_bytep *trans, int *num_trans, png_color_16p
       *trans_values);



       #if !defined(PNG_1_0_X)

       png_uint_16 png_get_uint_16 (png_bytep buf);



       png_uint_32 png_get_uint_31 (png_bytep buf);



       png_uint_32 png_get_uint_32 (png_bytep buf);

       #endif



       png_uint_32 png_get_unknown_chunks  (png_structp  png_ptr,
       png_infop info_ptr, png_unknown_chunkpp unknowns);



       png_voidp png_get_user_chunk_ptr (png_structp png_ptr);



       png_uint_32 png_get_user_height_max( png_structp png_ptr);



       png_voidp     png_get_user_transform_ptr      (png_structp
       png_ptr);



       png_uint_32 png_get_user_width_max (png_structp png_ptr);



       png_uint_32  png_get_valid (png_structp png_ptr, png_infop
       info_ptr, png_uint_32 flag);



       png_int_32 png_get_x_offset_microns (png_structp  png_ptr,
       png_infop info_ptr);



       png_int_32  png_get_x_offset_pixels  (png_structp png_ptr,
       png_infop info_ptr);



       png_uint_32    png_get_x_pixels_per_meter     (png_structp
       png_ptr, png_infop info_ptr);



       png_int_32  png_get_y_offset_microns (png_structp png_ptr,
       png_infop info_ptr);



       png_int_32 png_get_y_offset_pixels  (png_structp  png_ptr,
       png_infop info_ptr);



       png_uint_32     png_get_y_pixels_per_meter    (png_structp
       png_ptr, png_infop info_ptr);



       png_uint_32  png_get_compression_buffer_size  (png_structp
       png_ptr);



       int  png_handle_as_unknown (png_structp png_ptr, png_bytep
       chunk_name);



       void png_init_io (png_structp png_ptr, FILE *fp);



       DEPRECATED: void png_info_init (png_infop info_ptr);



       DEPRECATED:  void  png_info_init_2  (png_infopp   ptr_ptr,
       png_size_t png_info_struct_size);



       png_voidp  png_malloc  (png_structp  png_ptr,  png_uint_32
       size);



       png_voidp     png_malloc_default(png_structp      png_ptr,
       png_uint_32 size);



       voidp  png_memcpy  (png_voidp s1, png_voidp s2, png_size_t
       size);



       png_voidp png_memcpy_check (png_structp png_ptr, png_voidp
       s1, png_voidp s2, png_uint_32 size);



       voidp  png_memset  (png_voidp  s1,  int  value, png_size_t
       size);



       png_voidp png_memset_check (png_structp png_ptr, png_voidp
       s1, int value, png_uint_32 size);



       DEPRECATED:    void   png_permit_empty_plte   (png_structp
       png_ptr, int empty_plte_permitted);



       void  png_process_data  (png_structp  png_ptr,   png_infop
       info_ptr, png_bytep buffer, png_size_t buffer_size);



       void   png_progressive_combine_row  (png_structp  png_ptr,
       png_bytep old_row, png_bytep new_row);



       void  png_read_destroy  (png_structp  png_ptr,   png_infop
       info_ptr, png_infop end_info_ptr);



       void    png_read_end   (png_structp   png_ptr,   png_infop
       info_ptr);



       void  png_read_image  (png_structp   png_ptr,   png_bytepp
       image);



       DEPRECATED: void png_read_init (png_structp png_ptr);



       DEPRECATED:  void  png_read_init_2  (png_structpp ptr_ptr,
       png_const_charp user_png_ver, png_size_t  png_struct_size,
       png_size_t png_info_size);



       void   png_read_info   (png_structp   png_ptr,   png_infop
       info_ptr);



       void   png_read_png   (png_structp   png_ptr,    png_infop
       info_ptr, int transforms, png_voidp params);



       void  png_read_row  (png_structp  png_ptr,  png_bytep row,
       png_bytep display_row);



       void png_read_rows (png_structp png_ptr,  png_bytepp  row,
       png_bytepp display_row, png_uint_32 num_rows);



       void  png_read_update_info (png_structp png_ptr, png_infop
       info_ptr);



       #if !defined(PNG_1_0_X)

       png_save_int_32 (png_bytep buf, png_int_32 i);



       void png_save_uint_16 (png_bytep buf, unsigned int i);



       void png_save_uint_32 (png_bytep buf, png_uint_32 i);



       void png_set_add_alpha (png_structp  png_ptr,  png_uint_32
       filler, int flags);

       #endif



       void      png_set_background     (png_structp     png_ptr,
       png_color_16p background_color, int background_gamma_code,
       int need_expand, double background_gamma);



       void png_set_bgr (png_structp png_ptr);



       void    png_set_bKGD   (png_structp   png_ptr,   png_infop
       info_ptr, png_color_16p background);



       void   png_set_cHRM   (png_structp   png_ptr,    png_infop
       info_ptr,  double  white_x,  double white_y, double red_x,
       double  red_y,  double  green_x,  double  green_y,  double
       blue_x, double blue_y);



       void  png_set_cHRM_fixed  (png_structp  png_ptr, png_infop
       info_ptr,  png_uint_32   white_x,   png_uint_32   white_y,
       png_uint_32 red_x, png_uint_32 red_y, png_uint_32 green_x,
       png_uint_32  green_y,  png_uint_32   blue_x,   png_uint_32
       blue_y);



       void  png_set_compression_level  (png_structp png_ptr, int
       level);



       void png_set_compression_mem_level  (png_structp  png_ptr,
       int mem_level);



       void  png_set_compression_method (png_structp png_ptr, int
       method);



       void  png_set_compression_strategy  (png_structp  png_ptr,
       int strategy);



       void png_set_compression_window_bits (png_structp png_ptr,
       int window_bits);



       void   png_set_crc_action   (png_structp   png_ptr,    int
       crit_action, int ancil_action);



       void   png_set_dither   (png_structp  png_ptr,  png_colorp
       palette, int num_palette, int maximum_colors, png_uint_16p
       histogram, int full_dither);



       void   png_set_error_fn  (png_structp  png_ptr,  png_voidp
       error_ptr,  png_error_ptr  error_fn,  png_error_ptr  warn-
       ing_fn);



       void png_set_expand (png_structp png_ptr);



       void png_set_expand_gray_1_2_4_to_8(png_structp png_ptr);



       void   png_set_filler  (png_structp  png_ptr,  png_uint_32
       filler, int flags);



       void png_set_filter (png_structp png_ptr, int method,  int
       filters);



       void  png_set_filter_heuristics  (png_structp png_ptr, int
       heuristic_method,  int   num_weights,   png_doublep   fil-
       ter_weights, png_doublep filter_costs);



       void png_set_flush (png_structp png_ptr, int nrows);



       void    png_set_gamma    (png_structp    png_ptr,   double
       screen_gamma, double default_file_gamma);



       void   png_set_gAMA   (png_structp   png_ptr,    png_infop
       info_ptr, double file_gamma);



       void  png_set_gAMA_fixed  (png_structp  png_ptr, png_infop
       info_ptr, png_uint_32 file_gamma);



       void png_set_gray_1_2_4_to_8(png_structp png_ptr);



       void png_set_gray_to_rgb (png_structp png_ptr);



       void   png_set_hIST   (png_structp   png_ptr,    png_infop
       info_ptr, png_uint_16p hist);



       void    png_set_iCCP   (png_structp   png_ptr,   png_infop
       info_ptr, png_charp name, int compression_type,  png_charp
       profile, png_uint_32 proflen);



       int png_set_interlace_handling (png_structp png_ptr);



       void   png_set_invalid   (png_structp  png_ptr,  png_infop
       info_ptr, int mask);



       void png_set_invert_alpha (png_structp png_ptr);



       void png_set_invert_mono (png_structp png_ptr);



       void   png_set_IHDR   (png_structp   png_ptr,    png_infop
       info_ptr,   png_uint_32  width,  png_uint_32  height,  int
       bit_depth, int color_type, int  interlace_type,  int  com-
       pression_type, int filter_type);



       void png_set_keep_unknown_chunks (png_structp png_ptr, int
       keep, png_bytep chunk_list, int num_chunks);



       void   png_set_mem_fn(png_structp    png_ptr,    png_voidp
       mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn);



       void    png_set_oFFs   (png_structp   png_ptr,   png_infop
       info_ptr, png_uint_32 offset_x, png_uint_32 offset_y,  int
       unit_type);



       void png_set_packing (png_structp png_ptr);



       void png_set_packswap (png_structp png_ptr);



       void png_set_palette_to_rgb(png_structp png_ptr);



       void    png_set_pCAL   (png_structp   png_ptr,   png_infop
       info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1,
       int   type,   int  nparams,  png_charp  units,  png_charpp
       params);



       void   png_set_pHYs   (png_structp   png_ptr,    png_infop
       info_ptr,   png_uint_32   res_x,  png_uint_32  res_y,  int
       unit_type);



       void  png_set_progressive_read_fn  (png_structp   png_ptr,
       png_voidp     progressive_ptr,    png_progressive_info_ptr
       info_fn,  png_progressive_row_ptr   row_fn,   png_progres-
       sive_end_ptr end_fn);



       void    png_set_PLTE   (png_structp   png_ptr,   png_infop
       info_ptr, png_colorp palette, int num_palette);



       void  png_set_read_fn  (png_structp   png_ptr,   png_voidp
       io_ptr, png_rw_ptr read_data_fn);



       void    png_set_read_status_fn    (png_structp    png_ptr,
       png_read_status_ptr read_row_fn);



       void png_set_read_user_transform_fn (png_structp  png_ptr,
       png_user_transform_ptr read_user_transform_fn);



       void   png_set_rgb_to_gray   (png_structp   png_ptr,   int
       error_action, double red, double green);



       void png_set_rgb_to_gray_fixed (png_structp  png_ptr,  int
       error_action png_fixed_point red, png_fixed_point green);



       void    png_set_rows   (png_structp   png_ptr,   png_infop
       info_ptr, png_bytepp row_pointers);



       void   png_set_sBIT   (png_structp   png_ptr,    png_infop
       info_ptr, png_color_8p sig_bit);



       void    png_set_sCAL   (png_structp   png_ptr,   png_infop
       info_ptr, png_charp unit, double width, double height);



       void  png_set_shift  (png_structp  png_ptr,   png_color_8p
       true_bits);



       void    png_set_sig_bytes    (png_structp   png_ptr,   int
       num_bytes);



       void   png_set_sPLT   (png_structp   png_ptr,    png_infop
       info_ptr, png_spalette_p splt_ptr, int num_spalettes);



       void    png_set_sRGB   (png_structp   png_ptr,   png_infop
       info_ptr, int intent);



       void  png_set_sRGB_gAMA_and_cHRM   (png_structp   png_ptr,
       png_infop info_ptr, int intent);



       void png_set_strip_16 (png_structp png_ptr);



       void png_set_strip_alpha (png_structp png_ptr);



       void png_set_swap (png_structp png_ptr);



       void png_set_swap_alpha (png_structp png_ptr);



       void    png_set_text   (png_structp   png_ptr,   png_infop
       info_ptr, png_textp text_ptr, int num_text);



       void   png_set_tIME   (png_structp   png_ptr,    png_infop
       info_ptr, png_timep mod_time);



       void    png_set_tRNS   (png_structp   png_ptr,   png_infop
       info_ptr, png_bytep trans,  int  num_trans,  png_color_16p
       trans_values);



       void png_set_tRNS_to_alpha(png_structp png_ptr);



       png_uint_32  png_set_unknown_chunks  (png_structp png_ptr,
       png_infop info_ptr, png_unknown_chunkp unknowns, int  num,
       int location);



       void  png_set_unknown_chunk_location(png_structp  png_ptr,
       png_infop info_ptr, int chunk, int location);



       void  png_set_read_user_chunk_fn   (png_structp   png_ptr,
       png_voidp        user_chunk_ptr,        png_user_chunk_ptr
       read_user_chunk_fn);



       void png_set_user_limits (png_structp png_ptr, png_uint_32
       user_width_max, png_uint_32 user_height_max);



       void   png_set_user_transform_info  (png_structp  png_ptr,
       png_voidp  user_transform_ptr,  int  user_transform_depth,
       int user_transform_channels);



       void   png_set_write_fn  (png_structp  png_ptr,  png_voidp
       io_ptr,  png_rw_ptr  write_data_fn,   png_flush_ptr   out-
       put_flush_fn);



       void    png_set_write_status_fn    (png_structp   png_ptr,
       png_write_status_ptr write_row_fn);



       void png_set_write_user_transform_fn (png_structp png_ptr,
       png_user_transform_ptr write_user_transform_fn);



       void  png_set_compression_buffer_size(png_structp png_ptr,
       png_uint_32 size);



       int  png_sig_cmp   (png_bytep   sig,   png_size_t   start,
       png_size_t num_to_check);



       void png_start_read_image (png_structp png_ptr);



       void  png_warning  (png_structp  png_ptr,  png_const_charp
       message);



       void  png_write_chunk  (png_structp   png_ptr,   png_bytep
       chunk_name, png_bytep data, png_size_t length);



       void  png_write_chunk_data (png_structp png_ptr, png_bytep
       data, png_size_t length);



       void png_write_chunk_end (png_structp png_ptr);



       void png_write_chunk_start (png_structp png_ptr, png_bytep
       chunk_name, png_uint_32 length);



       void png_write_destroy (png_structp png_ptr);



       void   png_write_end   (png_structp   png_ptr,   png_infop
       info_ptr);



       void png_write_flush (png_structp png_ptr);



       void  png_write_image  (png_structp  png_ptr,   png_bytepp
       image);



       DEPRECATED: void png_write_init (png_structp png_ptr);



       DEPRECATED:  void  png_write_init_2 (png_structpp ptr_ptr,
       png_const_charp user_png_ver, png_size_t  png_struct_size,
       png_size_t png_info_size);



       void   png_write_info   (png_structp   png_ptr,  png_infop
       info_ptr);



       void  png_write_info_before_PLTE   (png_structp   png_ptr,
       png_infop info_ptr);



       void   png_write_png   (png_structp   png_ptr,   png_infop
       info_ptr, int transforms, png_voidp params);



       void png_write_row (png_structp png_ptr, png_bytep row);



       void png_write_rows (png_structp png_ptr, png_bytepp  row,
       png_uint_32 num_rows);



       voidpf png_zalloc (voidpf png_ptr, uInt items, uInt size);



       void png_zfree (voidpf png_ptr, voidpf ptr);




DESCRIPTION
       The libpng library supports encoding, decoding, and  vari-
       ous  manipulations  of the Portable Network Graphics (PNG)
       format image  files.   It  uses  the  zlib(3)  compression
       library.   Following is a copy of the libpng.txt file that
       accompanies libpng.

LIBPNG.TXT
       libpng.txt - A description on how to use and modify libpng

        libpng version 1.2.37 - June 4, 2009
        Updated and distributed by Glenn Randers-Pehrson
        
        Copyright (c) 1998-2009 Glenn Randers-Pehrson
        For conditions of distribution and use, see copyright
        notice in png.h.

        Based on:

        libpng versions 0.97, January 1998, through 1.2.37 - June
       4, 2009
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2009 Glenn Randers-Pehrson

        libpng 1.0 beta 6  version 0.96 May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88  January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996


I. Introduction
       This file describes how to use and modify the  PNG  refer-
       ence  library  (known  as libpng) for your own use.  There
       are five sections to this file: introduction,  structures,
       reading, writing, and modification and configuration notes
       for various special platforms.  In addition to this  file,
       example.c  is a good starting point for using the library,
       as it is heavily commented and should  include  everything
       most  people  will need.  We assume that libpng is already
       installed; see the INSTALL file for instructions on how to
       install libpng.

       For  examples  of libpng usage, see the files "example.c",
       "pngtest.c", and the files in the "contrib" directory, all
       of which are included in the libpng distribution.

       Libpng  was  written  as a companion to the PNG specifica-
       tion, as a way of reducing the amount of time  and  effort
       it  takes  to  support  the PNG file format in application
       programs.

       The PNG specification (second edition), November 2003,  is
       available  as  a W3C Recommendation and as an ISO Standard
       (ISO/IEC           15948:2003           (E))            at
       .  It is techni-
       cally equivalent to the PNG specification (second edition)
       but has some additional material.

       The   PNG-1.0  specification  is  available  as  RFC  2083
        and  as  a  W3C
       Recommendation .

       Some  additional  chunks are described in the special-pur-
       pose       public        chunks        documents        at
       .

       Other  information  about  PNG,  and the latest version of
       libpng,   can   be   found   at   the   PNG   home   page,
       .

       Most  users  will  not have to modify the library signifi-
       cantly; advanced users may want to modify  it  more.   All
       attempts  were  made  to  make it as complete as possible,
       while keeping the code  easy  to  understand.   Currently,
       this library only supports C.  Support for other languages
       is being considered.

       Libpng has been designed to handle  multiple  sessions  at
       one  time,  to be easily modifiable, to be portable to the
       vast majority  of  machines  (ANSI,  K&R,  16-,  32-,  and
       64-bit)  available,  and  to be easy to use.  The ultimate
       goal of libpng is to promote the  acceptance  of  the  PNG
       file  format  in  whatever  way  possible.  While there is
       still work to be done (see the TODO file),  libpng  should
       cover the majority of the needs of its users.

       Libpng  uses zlib for its compression and decompression of
       PNG files.  Further information about zlib, and the latest
       version  of  zlib,  can  be  found  at the zlib home page,
       .    The   zlib
       compression  utility  is a general purpose utility that is
       useful for more than PNG files, and can  be  used  without
       libpng.   See  the  documentation  delivered with zlib for
       more details.  You can usually find the source  files  for
       the  zlib  utility  wherever  you  find  the libpng source
       files.

       Libpng is thread safe, provided the threads are using dif-
       ferent  instances  of  the structures.  Each thread should
       have its own png_struct and png_info instances,  and  thus
       its own image.  Libpng does not protect itself against two
       threads using the same instance of a structure.


II. Structures
       There are  two  main  structures  that  are  important  to
       libpng,  png_struct  and png_info.  The first, png_struct,
       is an internal structure that will not, for the most part,
       be  used  by a user except as the first variable passed to
       every libpng function call.

       The png_info structure is designed to provide  information
       about  the  PNG file.  At one time, the fields of png_info
       were intended to be directly accessible to the user.  How-
       ever,  this  tended  to  cause  problems with applications
       using dynamically loaded libraries, and as a result a  set
       of  interface  functions for png_info (the png_get_*() and
       png_set_*()  functions)  was  developed.   The  fields  of
       png_info  are  still available for older applications, but
       it is suggested that applications use the  new  interfaces
       if at all possible.

       Applications  that do make direct access to the members of
       png_struct (except for png_ptr->jmpbuf) must be recompiled
       whenever  the  library  is  updated, and applications that
       make direct access to the  members  of  png_info  must  be
       recompiled  if  they  were  compiled or loaded with libpng
       version 1.0.6, in which the members were  in  a  different
       order.   In  version  1.0.7,  the  members of the png_info
       structure reverted to the old order, as they were in  ver-
       sions  0.97c  through 1.0.5.  Starting with version 2.0.0,
       both structures are going to be hidden, and  the  contents
       of  the  structures  will  only  be accessible through the
       png_get/png_set functions.

       The png.h header file is an invaluable reference for  pro-
       gramming  with  libpng.   And while I'm on the topic, make
       sure you include the libpng header file:

       #include 


III. Reading
       We'll now walk you through the possible functions to  call
       when  reading in a PNG file sequentially, briefly explain-
       ing the syntax and purpose of each one.  See example.c and
       png.h  for more detail.  While progressive reading is cov-
       ered in the next section, you will still need some of  the
       functions discussed in this section to read a PNG file.


   Setup
       You  will  want to do the I/O initialization(*) before you
       get into libpng, so if it doesn't  work,  you  don't  have
       much  to  undo.   Of  course, you will also want to insure
       that you are, in fact, dealing with a  PNG  file.   Libpng
       provides  a  simple  check to see if a file is a PNG file.
       To use it, pass in the first 1 to 8 bytes of the  file  to
       the  function  png_sig_cmp(), and it will return 0 (false)
       if the bytes match the corresponding bytes of the PNG sig-
       nature,  or nonzero (true) otherwise.  Of course, the more
       bytes you pass in, the greater the accuracy of the predic-
       tion.

       If you are intending to keep the file pointer open for use
       in libpng, you must ensure you  don't  read  more  than  8
       bytes from the beginning of the file, and you also have to
       make a call to png_set_sig_bytes_read() with the number of
       bytes  you read from the beginning.  Libpng will then only
       check the bytes (if any) that your program didn't read.

       (*): If you are not using the standard I/O functions,  you
       will  need to replace them with custom functions.  See the
       discussion under Customizing libpng.


           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
               return (ERROR);
           }
           fread(header, 1, number, fp);
           is_png = !png_sig_cmp(header, 0, number);
           if (!is_png)
           {
               return (NOT_PNG);
           }


       Next, png_struct and png_info need  to  be  allocated  and
       initialized.   In  order  to ensure that the size of these
       structures is  correct  even  with  a  dynamically  linked
       libpng, there are functions to initialize and allocate the
       structures.  We also pass the  library  version,  optional
       pointers  to  error handling functions, and a pointer to a
       data struct for use by the error functions,  if  necessary
       (the  pointer  and  functions  can  be NULL if the default
       error handlers are  to  be  used).   See  the  section  on
       Changes  to  Libpng below regarding the old initialization
       functions.  The  structure  allocation  functions  quietly
       return  NULL if they fail to create the structure, so your
       application should check for that.

           png_structp png_ptr = png_create_read_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
                  (png_infopp)NULL, (png_infopp)NULL);
               return (ERROR);
           }

           png_infop end_info = png_create_info_struct(png_ptr);
           if (!end_info)
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                 (png_infopp)NULL);
               return (ERROR);
           }

       If you want to use your own  memory  allocation  routines,
       define    PNG_USER_MEM_SUPPORTED    and    use    png_cre-
       ate_read_struct_2() instead of png_create_read_struct():

           png_structp png_ptr = png_create_read_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The   error   handling   routines   passed   to   png_cre-
       ate_read_struct()   and  the  memory  alloc/free  routines
       passed to png_create_struct_2() are only necessary if  you
       are  not using the libpng supplied error handling and mem-
       ory alloc/free functions.

       When libpng encounters an error,  it  expects  to  longjmp
       back  to  your  routine.  Therefore, you will need to call
       setjmp and pass your png_jmpbuf(png_ptr).  If you read the
       file  from different routines, you will need to update the
       jmpbuf field every time you enter a new routine that  will
       call a png_*() function.

       See your documentation of setjmp/longjmp for your compiler
       for more information on setjmp/longjmp.  See  the  discus-
       sion  on  libpng  error handling in the Customizing Libpng
       section below for more information  on  the  libpng  error
       handling.   If  an error occurs, and libpng longjmp's back
       to    your    setjmp,    you    will    want    to    call
       png_destroy_read_struct() to free any memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  &end_info);
               fclose(fp);
               return (ERROR);
           }

       If you would rather avoid the complexity of setjmp/longjmp
       issues, you can compile  libpng  with  PNG_SETJMP_NOT_SUP-
       PORTED,  in  which  case  errors  will result in a call to
       PNG_ABORT() which defaults to abort().

       Now you need to set up the input code.   The  default  for
       libpng is to use the C function fread().  If you use this,
       you will need to pass a  valid  FILE  *  in  the  function
       png_init_io().   Be sure that the file is opened in binary
       mode.  If you wish to handle reading data in another  way,
       you need not call the png_init_io() function, but you must
       then implement the libpng I/O  methods  discussed  in  the
       Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If  you had previously opened the file and read any of the
       signature from the beginning in order to see if this was a
       PNG  file, you need to let libpng know that there are some
       bytes missing from the start of the file.

           png_set_sig_bytes(png_ptr, number);


   Setting up callback code
       You can set up a callback function to handle  any  unknown
       chunks in the input stream. You must supply the function

           read_chunk_callback(png_ptr ptr,
                png_unknown_chunkp chunk);
           {
              /* The unknown chunk structure contains your
                 chunk  data,  along  with  similar  data for any
       other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  png_size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for  your  chunk  in
       the
                 unknown  chunk structure, process it, and return
       one
                 of the following: */

              return (-n); /* chunk had an error */
              return (0); /* did not recognize */
              return (n); /* success */
           }

       (You can give your function another  name  that  you  like
       instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user
       pointer that you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       If you  call  the  png_set_read_user_chunk_fn()  function,
       then  all  unknown chunks will be saved when read, in case
       your callback function will need  one  or  more  of  them.
       This     behavior     can     be    changed    with    the
       png_set_keep_unknown_chunks() function, described below.

       At this point, you can set up  a  callback  function  that
       will be called after each row has been read, which you can
       use to control a progress meter or the like.  It's  demon-
       strated in pngtest.c.  You must supply a function

           void read_row_callback(png_ptr ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You  can  give  it  another name that you like instead of
       "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);


   Width and height limits
       The PNG specification allows the width and  height  of  an
       image  to  be  as  large  as 2^31-1 (0x7fffffff), or about
       2.147 billion rows and columns.  Since very  few  applica-
       tions  really  need  to process such large images, we have
       imposed an arbitrary 1-million limit on rows and  columns.
       Larger   images   will  be  rejected  immediately  with  a
       png_error() call. If you wish to override this limit,  you
       can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to  set  your  own limits, or use width_max = height_max =
       0x7fffffffL to allow  all  valid  dimensions  (libpng  may
       reject  some very large images anyway because of potential
       buffer overflow conditions).

       You should put this statement after  you  create  the  PNG
       structure     and    before    calling    png_read_info(),
       png_read_png(), or png_process_data().   If  you  need  to
       retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);


   Unknown-chunk handling
       Now  you  get to set the way the library processes unknown
       chunks in the input PNG stream.  Both  known  and  unknown
       chunks will be read.  Normal behavior is that known chunks
       will be parsed into information in various  info_ptr  mem-
       bers while unknown chunks will be discarded. This behavior
       can be wasteful if your application will  never  use  some
       known chunk types. To change this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);
           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy
                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3
           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is 0)
           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If nonzero,
                        only the chunks in the list are affected

       Unknown chunks declared in this way will be saved  as  raw
       data  onto  a  list of png_unknown_chunk structures.  If a
       chunk that is normally known to libpng  is  named  in  the
       list,  it  will  be  handled  as unknown, according to the
       "keep" directive.  If  a  chunk  is  named  in  successive
       instances   of  png_set_keep_unknown_chunks(),  the  final
       instance will take precedence.  The IHDR and  IEND  chunks
       should  not  be  named  in chunk_list; if they are, libpng
       will process them normally anyway.

       Here    is    an    example    of     the     usage     of
       png_set_keep_unknown_chunks(),  where  the  private "vpAg"
       chunk will later be processed by  a  user  chunk  callback
       function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, NULL, 0);
             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);
             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr,             1,
       unused_chunks,
                (int)sizeof(unused_chunks)/5);
           #endif


   User limits
       The  PNG  specification  allows the width and height of an
       image to be as large  as  2^31-1  (0x7fffffff),  or  about
       2.147  billion  rows and columns.  Since very few applica-
       tions really need to process such large  images,  we  have
       imposed  an arbitrary 1-million limit on rows and columns.
       Larger  images  will  be  rejected  immediately   with   a
       png_error()  call. If you wish to override this limit, you
       can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to set your own limits, or use width_max  =  height_max  =
       0x7fffffffL  to  allow  all  valid  dimensions (libpng may
       reject some very large images anyway because of  potential
       buffer overflow conditions).

       You  should  put  this  statement after you create the PNG
       structure    and    before    calling     png_read_info(),
       png_read_png(),  or  png_process_data().   If  you need to
       retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);


   The high-level read interface
       At this point there are two ways to proceed;  through  the
       high-level  read  interface, or through a sequence of low-
       level read operations.  You can use the high-level  inter-
       face  if (a) you are willing to read the entire image into
       memory, and (b) the input transformations you want  to  do
       are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_STRIP_16      Strip 16-bit samples to
                                       8 bits
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples

       (This  excludes  setting  a  background color, doing gamma
       transformation, dithering, and setting filler.)   If  this
       is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where  png_transforms is an integer containing the bitwise
       OR of some set of  transformation  flags.   This  call  is
       equivalent  to png_read_info(), followed the set of trans-
       formations  indicated  by   the   transform   mask,   then
       png_read_image(), and finally png_read_end().

       (The  final parameter of this call is not yet used.  Some-
       day it might point to transformation  parameters  required
       by some future input transform.)

       You   must   use   png_transforms   and   not   call   any
       png_set_transform() functions when you use png_read_png().

       After you have called png_read_png(), you can retrieve the
       image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers  to  the  pixel
       data for each row:

          png_bytep row_pointers[height];

       If  you know your image size and pixel size ahead of time,
       you   can   allocate   row_pointers   prior   to   calling
       png_read_png() with

          if (height > PNG_UINT_32_MAX/png_sizeof(png_byte))
             png_error (png_ptr,
                "Image is too tall to process in memory");
          if (width > PNG_UINT_32_MAX/pixel_size)
             png_error (png_ptr,
                "Image is too wide to process in memory");
          row_pointers = png_malloc(png_ptr,
             height*png_sizeof(png_bytep));
          for (int i=0; i)   and
       png_get_(png_ptr,  info_ptr,  ...) functions return
       non-zero if the data has been read, or zero if it is miss-
       ing.   The  parameters  to  the  png_get_  are  set
       directly if they are simple data types, or a pointer  into
       the info_ptr is returned for any complex types.

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &gamma);
           gamma          - the gamma the file is written
                            at (PNG_INFO_gAMA)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
           srgb_intent    - the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE   for  PNG
       1.0.
                             You may give NULL to  this  argument
       to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
                            &trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_get_hIST(png_ptr, info_ptr, &hist);
                            (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_get_tIME(png_ptr, info_ptr, &mod_time);
           mod_time       - time image was last modified
                           (PNG_VALID_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);
           background     - background color (PNG_VALID_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);
           num_comments   - number of comments
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (empty
                                string for unknown).
           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).
           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)
           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);
           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.
           num_spalettes  - number of sPLT chunks read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);
           offset_x       - positive offset from the left edge
                            of the screen
           offset_y       - positive offset from the top edge
                            of the screen
           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROME-
       TER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);
           res_x          - pixels/unit physical resolution in
                            x direction
           res_y          - pixels/unit physical resolution in
                            x direction
           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height       -  height  of  a  pixel in physical scale
       units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height       -  height  of  a  pixel in physical scale
       units
                        (width  and  height  are   strings   like
       "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file  or  inserted  with
       the
           png_set_unknown_chunks() function.

       The  data  from the pHYs chunk can be retrieved in several
       convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)
           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)
           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)
           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)
           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

          (Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y)

       The data from the oFFs chunk can be retrieved  in  several
       convenient forms:

           x_offset      =      png_get_x_offset_microns(png_ptr,
       info_ptr);
           y_offset      =      png_get_y_offset_microns(png_ptr,
       info_ptr);
           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);
           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

          (Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel)

       For more information, see the png_info definition in png.h
       and  the PNG specification for chunk contents.  Be careful
       with trusting rowbytes, as  some  of  the  transformations
       could  increase  the  space  needed to hold a row (expand,
       filler, gray_to_rgb, etc.).   See  png_read_update_info(),
       below.

       A quick word about text_ptr and num_text.  PNG stores com-
       ments in keyword/text pairs, one pair per chunk,  with  no
       limit  on the number of text chunks, and a 2^31 byte limit
       on their size.  While there are suggested keywords,  there
       is  no  requirement  to restrict the use to these strings.
       It is strongly suggested that keywords and text be  sensi-
       ble  to  humans (that's the point), so don't use abbrevia-
       tions.  Non-printing symbols are not allowed.  See the PNG
       specification for more details.  There is also no require-
       ment to have text after the keyword.

       Keywords should be limited to 79 Latin-1 characters  with-
       out leading or trailing spaces, but non-consecutive spaces
       are allowed within the keyword.  It is  possible  to  have
       the  same keyword any number of times.  The text_ptr is an
       array of png_text structures, each holding a pointer to  a
       language string, a pointer to a keyword and a pointer to a
       text string.  The text string, language code,  and  trans-
       lated  keyword  may  be  empty or NULL pointers.  The key-
       word/text pairs are put into the array in the  order  that
       they  are  received.   However,  some  or  all of the text
       chunks may be after the image, so, to make sure  you  have
       read  all  the  text  chunks,  don't mess with these until
       after you read the stuff after the image.   This  will  be
       mentioned  again  below  in  the discussion that goes with
       png_read_end().


   Input transformations
       After you've read the header information, you can  set  up
       the  library  to handle any special transformations of the
       image data.  The various ways to transform the  data  will
       be described in the order that they should occur.  This is
       important, as some of these change the color  type  and/or
       bit  depth  of  the  data,  and  some  others only work on
       certain color types and  bit  depths.   Even  though  each
       transformation checks to see if it has data that it can do
       something with, you should make  sure  to  only  enable  a
       transformation  if  it  will  be  valid for the data.  For
       example, don't swap red and blue on grayscale data.

       The colors used for the background and transparency values
       should be supplied in the same format/depth as the current
       image data.  They are stored in the same  format/depth  as
       the  image  data  in a bKGD or tRNS chunk, so this is what
       libpng expects for this data.  The colors are  transformed
       to  keep  in  sync with the image data when an application
       calls the png_read_update_info() routine (see below).

       Data will be decoded into the supplied row buffers  packed
       into  bytes  unless the library has been told to transform
       it into another format.  For example, 4 bit/pixel paletted
       or  grayscale data will be returned 2 pixels/byte with the
       leftmost pixel in the high-order bits of the byte,  unless
       png_set_packing()  is  called.   8-bit  RGB  data  will be
       stored in RGB RGB RGB format  unless  png_set_filler()  or
       png_set_add_alpha()  is  called  to  insert  filler bytes,
       either before or after each RGB triplet.  16-bit RGB  data
       will  be returned RRGGBB RRGGBB, with the most significant
       byte of the color value first,  unless  png_set_strip_16()
       is  called to transform it to regular RGB RGB triplets, or
       png_set_filler()  or  png_set_add  alpha()  is  called  to
       insert  filler  bytes,  either before or after each RRGGBB
       triplet.  Similarly, 8-bit or 16-bit grayscale data can be
       modified  with  png_set_filler(),  png_set_add_alpha(), or
       png_set_strip_16().

       The following code transforms  grayscale  images  of  less
       than 8 to 8 bits, changes paletted images to RGB, and adds
       a full alpha channel if there is transparency  information
       in  a tRNS chunk.  This is most useful on grayscale images
       with bit depths of 2 or 4 or if there is a  multiple-image
       viewing application that wishes to treat all images in the
       same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
               png_set_palette_to_rgb(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY &&
               bit_depth                   <                   8)
       png_set_expand_gray_1_2_4_to_8(png_ptr);

           if (png_get_valid(png_ptr, info_ptr,
               PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       These   three   functions   are   actually   aliases   for
       png_set_expand(), added in libpng version 1.0.4, with  the
       function  names  expanded to improve code readability.  In
       some future version they may actually do different things.

       As         of         libpng         version        1.2.9,
       png_set_expand_gray_1_2_4_to_8() was  added.   It  expands
       the sample depth without changing tRNS to alpha.

       PNG  can have files with 16 bits per channel.  If you only
       can handle 8 bits per channel, this will strip the  pixels
       down to 8 bit.

           if (bit_depth == 16)
               png_set_strip_16(png_ptr);

       If,  for  some reason, you don't need the alpha channel on
       an image, and you want to remove it rather than  combining
       it with the background (but the image author certainly had
       in mind that you *would* combine it with  the  background,
       so that's what you should probably do):

           if (color_type & PNG_COLOR_MASK_ALPHA)
               png_set_strip_alpha(png_ptr);

       In  PNG  files, the alpha channel in an image is the level
       of opacity.  If you need the alpha channel in an image  to
       be  the  level of transparency instead of opacity, you can
       invert the alpha channel (or the tRNS  chunk  data)  after
       it's  read, so that 0 is fully opaque and 255 (in 8-bit or
       paletted images) or 65535  (in  16-bit  images)  is  fully
       transparent, with

           png_set_invert_alpha(png_ptr);

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes
       as small as they can, resulting in, for example, 8  pixels
       per  byte  for  1 bit files.  This code expands to 1 pixel
       per byte without changing the values of the pixels:

           if (bit_depth < 8)
               png_set_packing(png_ptr);

       PNG files have possible bit depths of 1, 2, 4, 8, and  16.
       All  pixels  stored  in  a PNG image have been "scaled" or
       "shifted" up to the next higher possible bit  depth  (e.g.
       from 5 bits/sample in the range [0,31] to 8 bits/sample in
       the range [0, 255]).  However, it is also possible to con-
       vert  the PNG pixel data back to the original bit depth of
       the image.  This call reduces the pixels back down to  the
       original bit depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
               png_set_shift(png_ptr, sig_bit);

       PNG  files store 3-color pixels in red, green, blue order.
       This code changes the  storage  of  the  pixels  to  blue,
       green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_bgr(png_ptr);

       PNG  files store RGB pixels packed into 3 or 6 bytes. This
       code expands them into 4 or 8 bytes for windowing  systems
       that need them in this format:

           if (color_type == PNG_COLOR_TYPE_RGB)
               png_set_filler(png_ptr,                    filler,
       PNG_FILLER_BEFORE);

       where "filler" is the 8 or 16-bit number to fill with, and
       the    location    is    either    PNG_FILLER_BEFORE    or
       PNG_FILLER_AFTER, depending  upon  whether  you  want  the
       filler  before the RGB or after.  This transformation does
       not affect images that already have full  alpha  channels.
       To  add an opaque alpha channel, use filler=0xff or 0xffff
       and PNG_FILLER_AFTER which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.
       If  you  want to do that, you can add a true alpha channel
       with

           if (color_type == PNG_COLOR_TYPE_RGB ||
                  color_type == PNG_COLOR_TYPE_GRAY)
           png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where "filler" contains the alpha value to assign to  each
       pixel.  This function was added in libpng-1.2.7.

       If you are reading an image with an alpha channel, and you
       need the data as ARGB instead of  the  normal  PNG  format
       RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
               png_set_swap_alpha(png_ptr);

       For some uses, you may want a grayscale image to be repre-
       sented as RGB.  This code will do that conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
                 png_set_gray_to_rgb(png_ptr);

       Conversely, you can  convert  an  RGB  or  RGBA  image  to
       grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
                 png_set_rgb_to_gray_fixed(png_ptr, error_action,
                    int red_weight, int green_weight);

           error_action = 1: silently do the conversion
           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue
           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component times 100000
           green_weight:      weight  of  green  component  times
       100000
                             If  either   weight   is   negative,
       default
                             weights (21268, 71514) are used.

       If you have set error_action = 1 or 2, you can later check
       whether the image really was gray,  after  processing  the
       image  rows,  with the png_get_rgb_to_gray_status(png_ptr)
       function.  It will return a png_byte that is zero  if  the
       image  was  gray  or  1 if there were any non-gray pixels.
       bKGD  and  sBIT  data  will  be  silently   converted   to
       grayscale, using the green channel data, regardless of the
       error_action setting.

       With   red_weight+green_weight<=100000,   the   normalized
       graylevel is computed:

           int rw = red_weight * 65536;
           int gw = green_weight * 65536;
           int bw = 65536 - (rw + gw);
           gray = (rw*red + gw*green + bw*blue)/65536;

       The  default  values  approximate those recommended in the
       Charles           Poynton's           Color           FAQ,
             Copyright     (c)
       1998-01-04 Charles Poynton 

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng approximates this with

           Y = 0.21268 * R    + 0.7151 * G    + 0.07217 * B

       which can be expressed with integers as

           Y = (6969 * R + 23434 * G + 2365 * B)/32768

       The calculation is done in a  linear  colorspace,  if  the
       image gamma is known.

       If    you   have   a   grayscale   and   you   are   using
       png_set_expand_depth(),        png_set_expand(),        or
       png_set_gray_to_rgb  to change to truecolor or to a higher
       bit-depth, you must either supply the background color  as
       a gray value at the original file bit-depth (need_expand =
       1) or else supply the background color as an  RGB  triplet
       at the final, expanded bit depth (need_expand = 0).  Simi-
       larly, if you are  reading  a  paletted  image,  you  must
       either  supply  the  background  color  as a palette index
       (need_expand = 1) or as an RGB triplet that may or may not
       be in the palette (need_expand = 0).

           png_color_16 my_background;
           png_color_16p image_background;

           if   (png_get_bKGD(png_ptr,   info_ptr,   &image_back-
       ground))
               png_set_background(png_ptr, image_background,
                 PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
           else
               png_set_background(png_ptr, &my_background,
                 PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);

       The png_set_background() function tells libpng to  compos-
       ite  images  with alpha or simple transparency against the
       supplied background color.  If the  PNG  file  contains  a
       bKGD  chunk (PNG_INFO_bKGD valid), you may use this color,
       or supply another color more suitable for the current dis-
       play  (e.g.,  the  background color from a web page).  You
       need to tell libpng whether the  color  is  in  the  gamma
       space of the display (PNG_BACKGROUND_GAMMA_SCREEN for col-
       ors you supply), the file  (PNG_BACKGROUND_GAMMA_FILE  for
       colors  from  the  bKGD  chunk), or one that is neither of
       these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I  don't  know
       why anyone would use this, but it's here).

       To  properly display PNG images on any kind of system, the
       application needs to know what the display gamma is.  Ide-
       ally,  the  user  will know this, and the application will
       allow them to set it.  One method of allowing the user  to
       set  the  display  gamma  separately for each system is to
       check for  a  SCREEN_GAMMA  or  DISPLAY_GAMMA  environment
       variable, which will hopefully be correctly set.

       Note  that  display_gamma  is the overall gamma correction
       required to produce pleasing results, which depends on the
       lighting  conditions in the surrounding environment.  In a
       dim or brightly lit room, no compensation other  than  the
       physical gamma exponent of the monitor is needed, while in
       a dark room a slightly smaller exponent is better.

          double gamma, screen_gamma;

          if (/* We have a user-defined screen
              gamma value */)
          {
             screen_gamma = user_defined_screen_gamma;
          }
          /* One way that applications can share the same
             screen gamma value */
          else if ((gamma_str = getenv("SCREEN_GAMMA"))
             != NULL)
          {
             screen_gamma = (double)atof(gamma_str);
          }
          /* If we don't have another value */
          else
          {
             screen_gamma = 2.2; /* A good guess for a
                  PC monitor in a bright office or a dim room */
             screen_gamma = 2.0; /* A good guess for a
                  PC monitor in a dark room */
             screen_gamma = 1.7 or 1.0;  /* A good
                  guess for Mac systems */
          }

       The png_set_gamma() function handles gamma transformations
       of  the  data.   Pass  both the file gamma and the current
       screen_gamma.  If the file does not have  a  gamma  value,
       you  can  pass  one  anyway if you have an idea what it is
       (usually 0.45455 is a good guess for GIF images  on  PCs).
       Note  that  file  gammas  are inverted from screen gammas.
       See the discussions on gamma in the PNG specification  for
       an  excellent  description  of  what gamma is, and why all
       applications should support it.   It  is  strongly  recom-
       mended that PNG viewers support gamma correction.

          if (png_get_gAMA(png_ptr, info_ptr, &gamma))
             png_set_gamma(png_ptr, screen_gamma, gamma);
          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you  need to reduce an RGB file to a paletted file, or
       if a paletted file has more entries then will fit on  your
       screen,  png_set_dither() will do that.  Note that this is
       a simple match dither that merely finds the closest  color
       available.   This  should  work fairly well with optimized
       palettes, and fairly badly with linear  color  cubes.   If
       you pass a palette that is larger then maximum_colors, the
       file will reduce the number of colors in the palette so it
       will fit into maximum_colors.  If there is a histogram, it
       will use it to make more intelligent choices when reducing
       the  palette.   If there is no histogram, it may not do as
       good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                   &histogram);
                png_set_dither(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }
             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_dither(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG files describe monochrome  as  black  being  zero  and
       white  being  one.   The  following code will reverse this
       (make black be one and white be zero):

          if    (bit_depth    ==    1    &&     color_type     ==
       PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This  function  can  also  be used to invert grayscale and
       gray-alpha images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG files store 16 bit pixels in network byte order  (big-
       endian,  ie.  most  significant  bits  first).   This code
       changes the storage to the other way (little-endian,  i.e.
       least significant bits first, the way PCs store them):

           if (bit_depth == 16)
               png_set_swap(png_ptr);

       If   you  are  using  packed-pixel  images  (1,  2,  or  4
       bits/pixel), and you need to change the order  the  pixels
       are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if
       none of the existing ones meets your needs.  This is  done
       by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
              read_transform_fn);

       You must supply the function

           void read_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See  pngtest.c  for a working example.  Your function will
       be called after all of the other transformations have been
       processed.

       You  can also set up a pointer to a user structure for use
       by your callback function, and you can inform libpng  that
       your transform function will change the number of channels
       or bit depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
              user_depth, user_channels);

       The user's application, not  libpng,  is  responsible  for
       allocating  and  freeing  any memory required for the user
       structure.

       You  can   retrieve   the   pointer   via   the   function
       png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       The  last  thing to handle is interlacing; this is covered
       in detail below, but you must call the  function  here  if
       you  want  libpng  to  handle  expansion of the interlaced
       image.

           number_of_passes       =        png_set_interlace_han-
       dling(png_ptr);

       After  setting the transformations, libpng can update your
       png_info structure to reflect any  transformations  you've
       requested  with  this call.  This is most useful to update
       the info structure's rowbytes field so you can use  it  to
       allocate  your  image  memory.   This  function  will also
       update your palette  with  the  correct  screen_gamma  and
       background  if these have been given with the calls above.

           png_read_update_info(png_ptr, info_ptr);

       After you call png_read_update_info(),  you  can  allocate
       any  memory  you  need to hold the image.  The row data is
       simply raw byte data for all  forms  of  images.   As  the
       actual  allocation  varies  among applications, no example
       will be given.  If you are allocating one large chunk, you
       will need to build an array of pointers to each row, as it
       will be needed for some of the functions below.


   Reading image data
       After you've allocated memory,  you  can  read  the  image
       data.   The  simplest  way  to  do this is in one function
       call.  If you are allocating enough  memory  to  hold  the
       whole image, you can just call png_read_image() and libpng
       will read in all the image data and put it in  the  memory
       area  supplied.   You  will  need  to  pass in an array of
       pointers to each row.

       This function automatically handles  interlacing,  so  you
       don't  need  to  call png_set_interlace_handling() or call
       this function multiple times, or any of that  other  stuff
       necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pix-
       els.

       If you don't want to read in the whole image at once,  you
       can use png_read_rows() instead.  If there is no interlac-
       ing (check interlace_type == PNG_INTERLACE_NONE), this  is
       simple:

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       where  row_pointers is the same as in the png_read_image()
       call.

       If you are doing this just one row at a time, you  can  do
       this  with  a  single  row_pointer  instead of an array of
       row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type != 0 in the IHDR
       chunk), things get somewhat harder.  The only current (PNG
       Specification version 1.2) interlacing  type  for  PNG  is
       (interlace_type == PNG_INTERLACE_ADAM7) is a somewhat com-
       plicated 2D interlace scheme, known as Adam7, that  breaks
       down  an  image into seven smaller images of varying size,
       based on an 8x8 grid.

       libpng can fill out those images or it can  give  them  to
       you  "as  is".  If you want them filled out, there are two
       ways to do that.  The one mentioned in the PNG  specifica-
       tion  is  to  expand each pixel to cover those pixels that
       have not been read yet  (the  "rectangle"  method).   This
       results in a blocky image for the first pass, which gradu-
       ally smooths out as  more  pixels  are  read.   The  other
       method  is  the  "sparkle"  method, where pixels are drawn
       only in their final locations, with the rest of the  image
       remaining  whatever colors they were initialized to before
       the start of the read.  The  first  method  usually  looks
       better,  but  tends to be slower, as there are more pixels
       to put in the rows.

       If  you  don't  want  libpng  to  handle  the  interlacing
       details,  just call png_read_rows() seven times to read in
       all seven images.  Each of the images is a valid image  by
       itself, or they can all be combined on an 8x8 grid to form
       a single image (although if you intend to combine them you
       would  be  far  better off using the libpng interlace han-
       dling).

       The first pass will return an image 1/8  as  wide  as  the
       entire  image  (every 8th column starting in column 0) and
       1/8 as high as the original (every 8th row starting in row
       0),  the second will be 1/8 as wide (starting in column 4)
       and 1/8 as high (also starting in row 0).  The third  pass
       will be 1/4 as wide (every 4th pixel starting in column 0)
       and 1/8 as high (every 8th row starting in row 4), and the
       fourth pass will be 1/4 as wide and 1/4 as high (every 4th
       column starting in column 2, and every 4th row starting in
       row  0).  The fifth pass will return an image 1/2 as wide,
       and 1/4 as high (starting at column 0 and  row  2),  while
       the  sixth pass will be 1/2 as wide and 1/2 as high as the
       original (starting in column 1 and row  0).   The  seventh
       and final pass will be as wide as the original, and 1/2 as
       high, containing all of the odd numbered scanlines.  Phew!

       If  you want libpng to expand the images, call this before
       calling png_start_read_image() or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
               number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.   Currently,
       this is seven, but may change if another interlace type is
       added.  This function can be called even if  the  file  is
       not interlaced, where it will return one pass.

       If you are not going to display the image after each pass,
       but are going to wait until the entire image is  read  in,
       use the sparkle effect.  This effect is faster and the end
       result of either method is exactly the same.  If  you  are
       planning  on  displaying  the  image  after each pass, the
       "rectangle" effect  is  generally  considered  the  better
       looking one.

       If   you   only  want  the  "sparkle"  effect,  just  call
       png_read_rows() as normal, with the third parameter  NULL.
       Make  sure  you  make pass over the image number_of_passes
       times, and you don't change the data in the  rows  between
       calls.  You can change the locations of the data, just not
       the data.  Each pass only writes  the  pixels  appropriate
       for  that  pass, and assumes the data from previous passes
       is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
              number_of_rows);

       If you only want the first effect (the rectangles), do the
       same  as  before  except  pass the row buffer in the third
       parameter, and leave the second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
              number_of_rows);


   Finishing a sequential read
       After you are finished reading the image through the  low-
       level  interface, you can finish reading the file.  If you
       are interested in comments or time, which  may  be  stored
       either before or after the image data, you should pass the
       separate png_info struct if you want to keep the  comments
       from  before and after the image separate.  If you are not
       interested, you can pass NULL.

          png_read_end(png_ptr, end_info);

       When you are done, you can free all  memory  allocated  by
       libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr,
              &end_info);

       It is also possible to individually free the info_ptr mem-
       bers that point to libpng-allocated storage with the  fol-
       lowing function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL
           seq  - sequence number of item to be freed
                  (-1 for all items)

       This function may be safely called when the relevant stor-
       age has already been freed, or has not yet been allocated,
       or  was allocated by the user and not by libpng,  and will
       in those cases do nothing.  The "seq" parameter is ignored
       if  only one item of the selected data type, such as PLTE,
       is allowed.  If "seq" is not -1, and  multiple  items  are
       allowed  for the data type identified in the mask, such as
       text or sPLT, only the  n'th  item  in  the  structure  is
       freed, where n is "seq".

       The  default  behavior is only to free data that was allo-
       cated internally by libpng.  This can be changed, so  that
       libpng  will  not  free  the data, or so that it will free
       data that was allocated by the user with  png_malloc()  or
       png_zalloc()  and  passed  in  via a png_set_*() function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       This function only affects  data  that  has  already  been
       allocated.   You  can call this function after reading the
       PNG data but before calling any png_set_*() functions,  to
       control  whether  the  user or the png_set_*() function is
       responsible for freeing any existing data  that  might  be
       present, and again after the png_set_*() functions to con-
       trol whether the user or png_destroy_*()  is  supposed  to
       free  the  data.  When the user assumes responsibility for
       libpng-allocated data, the application must use png_free()
       to  free it, and when the user transfers responsibility to
       libpng for data that the user has allocated, the user must
       have used png_malloc() or png_zalloc() to allocate it.

       If  you  allocated your row_pointers in a single block, as
       suggested above in the description of the high level  read
       interface,  you must not transfer responsibility for free-
       ing it to the png_set_rows or  png_read_destroy  function,
       because  they  would  also  try  to  free  the  individual
       row_pointers[i].

       If  you  allocated   text_ptr.text,   text_ptr.lang,   and
       text_ptr.translated_keyword  separately,  do  not transfer
       responsibility for freeing  text_ptr  to  libpng,  because
       when  libpng  fills a png_text structure it combines these
       members with the key member, and png_free_data() will free
       only  text_ptr.key.   Similarly, if you transfer responsi-
       bility for free'ing text_ptr from libpng to your  applica-
       tion, your application must not separately free those mem-
       bers.

       The png_free_data() function will  turn  off  the  "valid"
       flag  for anything it frees.  If you need to turn the flag
       off for a chunk that was freed by your application instead
       of by libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);
           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the
       file example.c.


   Reading PNG files progressively
       The progressive reader is slightly different then the non-
       progressive  reader.   Instead of calling png_read_info(),
       png_read_rows(), and png_read_end(), you make one call  to
       png_process_data(),  which calls callbacks when it has the
       info, a row, or the end of the image.  You  set  up  these
       callbacks  with  png_set_progressive_read_fn().  You don't
       have to worry about the input/output functions of  libpng,
       as  you  are  giving  the  library  the  data  directly in
       png_process_data().  I will assume that you have read  the
       section  on  reading PNG files above, so I will only high-
       light the differences (although I will  show  all  of  the
       code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);
           if (!png_ptr)
               return (ERROR);
           info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
               png_destroy_read_struct(&png_ptr,
       (png_infopp)NULL,
                  (png_infopp)NULL);
               return (ERROR);
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
               png_destroy_read_struct(&png_ptr, &info_ptr,
                  (png_infopp)NULL);
               return (ERROR);
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less then 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              For the non-NULL rows of interlaced images,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases:
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed for
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }




IV. Writing
       Much of this is very similar to reading.  However,  every-
       thing of importance is repeated here, so you won't have to
       constantly look back up in the reading section  to  under-
       stand writing.


   Setup
       You  will want to do the I/O initialization before you get
       into libpng, so if it doesn't work, you  don't  have  any-
       thing to undo. If you are not using the standard I/O func-
       tions, you will need to replace them with  custom  writing
       functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "wb");
           if (!fp)
           {
              return (ERROR);
           }

       Next,  png_struct  and  png_info  need to be allocated and
       initialized.  As these can be both relatively  large,  you
       may  not want to store these on the stack, unless you have
       stack space to spare.  Of course, you will want  to  check
       if  they  return NULL.  If you are also reading, you won't
       want to name your read structure and your write  structure
       both  "png_ptr"; you can call them anything you like, such
       as "read_ptr" and "write_ptr".   Look  at  pngtest.c,  for
       example.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);
           if (!png_ptr)
              return (ERROR);

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr,
                (png_infopp)NULL);
              return (ERROR);
           }

       If  you  want  to use your own memory allocation routines,
       define    PNG_USER_MEM_SUPPORTED    and    use    png_cre-
       ate_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to  set  up
       the  error  handling.  When libpng encounters an error, it
       expects to longjmp() back to your routine.  Therefore, you
       will   need   to  call  setjmp()  and  pass  the  png_jmp-
       buf(png_ptr).  If you write the file from  different  rou-
       tines,  you  will  need  to update the png_jmpbuf(png_ptr)
       every time you enter  a  new  routine  that  will  call  a
       png_*()    function.     See    your    documentation   of
       setjmp/longjmp for your compiler for more  information  on
       setjmp/longjmp.   See  the discussion on libpng error han-
       dling in the Customizing Libpng  section  below  for  more
       information on the libpng error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return (ERROR);
           }
           ...
           return;

       If you would rather avoid the complexity of setjmp/longjmp
       issues, you can compile  libpng  with  PNG_SETJMP_NOT_SUP-
       PORTED,  in  which  case  errors  will result in a call to
       PNG_ABORT() which defaults to abort().

       Now you need to set up the output code.  The  default  for
       libpng  is  to  use  the  C function fwrite().  If you use
       this, you will need to pass a valid FILE * in the function
       png_init_io().   Be sure that the file is opened in binary
       mode.  Again, if  you  wish  to  handle  writing  data  in
       another  way, see the discussion on libpng I/O handling in
       the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If you are embedding your PNG into a  datastream  such  as
       MNG,  and don't want libpng to write the 8-byte signature,
       or if you have  already  written  the  signature  in  your
       application, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.


   Write callbacks
       At  this  point,  you  can set up a callback function that
       will be called after each row has been written, which  you
       can  use  to  control  a progress meter or the like.  It's
       demonstrated in pngtest.c.  You must supply a function

           void write_row_callback(png_ptr, png_uint_32 row,
              int pass);
           {
             /* put your code here */
           }

       (You can give it another name that  you  like  instead  of
       "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       You  now  have the option of modifying how the compression
       library will run.  The following functions are mainly  for
       testing, but may be useful in some cases, like if you need
       to write PNG files extremely fast and are willing to  give
       up  some  compression,  or  if you want to get the maximum
       possible compression at the expense of slower writing.  If
       you have no special needs in this area, let the library do
       what it wants by not calling this function at all,  as  it
       has  been tuned to deliver a good speed/compression ratio.
       The second parameter to  png_set_filter()  is  the  filter
       method,  for  which the only valid values are 0 (as of the
       July 1999 PNG specification, version 1.2) or  64  (if  you
       are  writing  a PNG datastream that is to be embedded in a
       MNG datastream).  The third parameter is a flag that indi-
       cates which filter type(s) are to be tested for each scan-
       line.  See the PNG specification for details on  the  spe-
       cific filter types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks. */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS);

       If an application wants to start and stop using particular
       filters during compression, it should start out  with  all
       of  the filters (to ensure that the previous row of pixels
       will be stored in case it's needed later),  and  then  add
       and remove them after the start of compression.

       If you are writing a PNG datastream that is to be embedded
       in a MNG datastream, the second parameter can be either  0
       or 64.

       The  png_set_compression_*()  functions  interface  to the
       zlib compression library, and  should  mostly  be  ignored
       unless  you really know what you are doing.  The only gen-
       erally useful call  is  png_set_compression_level()  which
       changes  how  much  time zlib spends on trying to compress
       the image data.  See the Compression Library  (zlib.h  and
       algorithm.txt,  distributed  with zlib) for details on the
       compression levels.

           /* set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* set other zlib parameters */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

       extern PNG_EXPORT(void,png_set_zbuf_size)


   Setting the contents of info for output
       You now need to fill in the png_info  structure  with  all
       the  data you wish to write before the actual image.  Note
       that the only thing you are allowed  to  write  after  the
       image  is  the  text  chunks and the time chunk (as of PNG
       Specification 1.2, anyway).  See png_write_end()  and  the
       latest PNG specification for more information on that.  If
       you wish to write them before the image, fill them in now,
       and  flag  that  data as being valid.  If you want to wait
       until   after   the   data,   don't   fill   them    until
       png_write_end().  For all the fields in png_info and their
       data types, see  png.h.   For  explanations  of  what  the
       fields contain, see the PNG specification.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)
           width          - holds the width of the image
                            in pixels (up to 2^31).
           height         - holds the height of the image
                            in pixels (up to 2^31).
           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).
           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7
           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)
           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If  you  call  png_set_IHDR(), the call must appear before
       any  of  the  other  png_set_*()  functions,  which  might
       require  access to some of the IHDR settings.  The remain-
       ing png_set_*() functions can be called in any order.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);
           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette

           png_set_gAMA(png_ptr, info_ptr, gamma);
           gamma          - the gamma the image was created
                            at (PNG_INFO_gAMA)

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);
           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr,    info_ptr,    name,   compres-
       sion_type,
                             profile, proflen);
           name            - The profile name.
           compression     - The compression type; always
                             PNG_COMPRESSION_TYPE_BASE  for   PNG
       1.0.
                             You  may  give NULL to this argument
       to
                             ignore it.
           profile         - International Color Consortium color
                             profile data. May contain NULs.
           proflen         - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);
           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT)  each  of  the  gray,
       red,
                            green, and blue  channels,  whichever
       are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
              trans_values);
           trans          - array of transparent entries for
                            palette (PNG_INFO_tRNS)
           trans_values   - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)
           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           png_set_hIST(png_ptr, info_ptr, hist);
                           (PNG_INFO_hIST)
           hist           - histogram of palette (array of
                            png_uint_16)

           png_set_tIME(png_ptr, info_ptr, mod_time);
           mod_time       - time image was last modified
                            (PNG_VALID_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);
           background     - background color (PNG_VALID_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);
           text_ptr       - array of png_text holding image
                            comments
           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword   -  keyword  in  UTF-8
       (NULL
                                or empty for unknown).
           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);
           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);
           offset_x  - positive offset from the left
                            edge of the screen
           offset_y  - positive offset from the top
                            edge of the screen
           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);
           res_x       - pixels/unit physical resolution
                         in x direction
           res_y       - pixels/unit physical resolution
                         in y direction
           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height      - height of  a  pixel  in  physical  scale
       units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)
           unit        - physical scale units (an integer)
           width       - width of a pixel in physical scale units
           height       -  height  of  a  pixel in physical scale
       units
                        (width  and  height  are   strings   like
       "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)
           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set  automatically  according  to
       what  part  of  the  output file has already been written.
       You    can    change    its    value     after     calling
       png_set_unknown_chunks()  as  demonstrated  in  pngtest.c.
       Within each of the "locations", the chunks  are  sequenced
       according to their position in the structure (that is, the
       value of "i", which is the order in which  the  chunk  was
       either   read   from   the  input  file  or  defined  with
       png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of
       png_text  structures.   num_text  is  the  number of valid
       structures in the array.  Each png_text structure holds  a
       language  code, a keyword, a text value, and a compression
       type.

       The compression types have the same valid numbers  as  the
       compression  types of the image data.  Currently, the only
       valid number is zero.  However, you can store text  either
       compressed  or  uncompressed,  unlike images, which always
       have to be compressed.  So if you don't want the text com-
       pressed,  set  the  compression  type to PNG_TEXT_COMPRES-
       SION_NONE.  Because tEXt and zTXt chunks don't have a lan-
       guage  field,  if you specify PNG_TEXT_COMPRESSION_NONE or
       PNG_TEXT_COMPRESSION_zTXt any language code or  translated
       keyword will not be written out.

       Until  text  gets  around 1000 bytes, it is not worth com-
       pressing it.  After the text has been written out  to  the
       file,  the  compression  type  is set to PNG_TEXT_COMPRES-
       SION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR, so  that  it
       isn't  written out again at the end (in case you are call-
       ing png_write_end() with the same struct.

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image
           Author           Name of image's creator
           Description      Description of image (possibly long)
           Copyright        Copyright notice
           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)
           Software         Software used to create the image
           Disclaimer       Legal disclaimer
           Warning          Warning of nature of content
           Source           Device used to create the image
           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be
       short  simple  descriptions  of what the comment is about.
       Some typical keywords are found in the PNG  specification,
       as  is  some  recommendations on keywords.  You can repeat
       keywords in a file.  You can even write some  text  before
       the  image  and  some after.  For example, you may want to
       put a description of the image before the image, but leave
       the  disclaimer until after, so viewers working over modem
       connections don't have to wait for the  disclaimer  to  go
       over  the  modem  before  they  start  seeing  the  image.
       Finally, keywords should be full words, not abbreviations.
       Keywords  and text are in the ISO 8859-1 (Latin-1) charac-
       ter set (a superset of regular ASCII) and can not  contain
       NUL  characters,  and  should not contain control or other
       unprintable characters.  To make the comments widely read-
       able,  stick  with basic ASCII, and avoid machine specific
       character set extensions like the  IBM-PC  character  set.
       The  keyword  must  be  present, but you can leave off the
       text string on  non-compressed  pairs.   Compressed  pairs
       must  have  a  text  string,  as  only  the text string is
       compressed anyway, so the compression  would  be  meaning-
       less.

       PNG supports modification time via the png_time structure.
       Two   conversion   routines   are    provided,    png_con-
       vert_from_time_t()     for     time_t     and     png_con-
       vert_from_struct_tm() for struct tm.  The  time_t  routine
       uses gmtime().  You don't have to use either of these, but
       if you wish to fill in the  png_time  structure  directly,
       you  should  provide  the  time in universal time (GMT) if
       possible instead of your local time.  Note that  the  year
       number  is  the full year (e.g. 1998, rather than 98 - PNG
       is year 2000 compliant!), and that months start with 1.

       If you want to store the time of the original  image  cre-
       ation,  you  should  use a plain tEXt chunk with the "Cre-
       ation Time" keyword.  This is necessary because the  "cre-
       ation time" of a PNG image is somewhat vague, depending on
       whether you mean the PNG file, the time the image was cre-
       ated  in  a  non-PNG  format, a still photo from which the
       image was scanned, or possibly the subject matter  itself.
       In  order to facilitate machine-readable dates, it is rec-
       ommended that the "Creation Time" tEXt chunk use RFC  1123
       format  dates  (e.g. "22 May 1997 18:07:10 GMT"), although
       this isn't a requirement.   Unlike  the  tIME  chunk,  the
       "Creation Time" tEXt chunk is not expected to be automati-
       cally changed by the software.  To facilitate the  use  of
       RFC      1123      dates,      a     function     png_con-
       vert_to_rfc1123(png_timep) is provided to convert from PNG
       time to an RFC 1123 format string.


   Writing unknown chunks
       You  can  use the png_set_unknown_chunks function to queue
       up chunks for writing.  You give  it  a  chunk  name,  raw
       data,  and  a size; that's all there is to it.  The chunks
       will    be    written    by     the     next     following
       png_write_info_before_PLTE,       png_write_info,       or
       png_write_end function.  Any chunks previously  read  into
       the info structure's unknown-chunk list will also be writ-
       ten out in a sequence that satisfies  the  PNG  specifica-
       tion's ordering rules.


   The high-level write interface
       At  this  point there are two ways to proceed; through the
       high-level write interface, or through a sequence of  low-
       level write operations.  You can use the high-level inter-
       face if your image data is present in the info  structure.
       All  defined output transformations are permitted, enabled
       by the following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and  4-bit  sam-
       ples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER        Strip out filler
                                             bytes  (deprecated).
           PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
                                             filler bytes
           PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
                                             filler bytes

       If you have valid image data in the  info  structure  (you
       can  use  png_set_rows()  to  put  image  data in the info
       structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where  png_transforms is an integer containing the bitwise
       OR of some set of  transformation  flags.   This  call  is
       equivalent to png_write_info(), followed the set of trans-
       formations  indicated  by   the   transform   mask,   then
       png_write_image(), and finally png_write_end().

       (The  final parameter of this call is not yet used.  Some-
       day it might point to transformation  parameters  required
       by some future output transform.)

       You   must   use   png_transforms   and   not   call   any
       png_set_transform()     functions     when     you     use
       png_write_png().


   The low-level write interface
       If  you are going the low-level route instead, you are now
       ready to write all the file information up to  the  actual
       image  data.  You do this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note that there is one transformation you may need  to  do
       before  png_write_info().  In PNG files, the alpha channel
       in an image is the level of opacity.  If your data is sup-
       plied as a level of transparency, you can invert the alpha
       channel before you write it, so that 0 is fully  transpar-
       ent  and  255  (in  8-bit or paletted images) or 65535 (in
       16-bit images) is fully opaque, with

           png_set_invert_alpha(png_ptr);

       This must appear before png_write_info() instead of  later
       with  the  other  transformations  because  in the case of
       paletted images the tRNS chunk data  has  to  be  inverted
       before  the tRNS chunk is written.  If your image is not a
       paletted image, the tRNS data (which in such cases  repre-
       sents  a single color to be rendered as transparent) won't
       need to be changed, and you can safely do this transforma-
       tion after your png_write_info() call.

       If  you  need  to  write  a private chunk that you want to
       appear before the PLTE chunk when PLTE is present, you can
       write  the PNG info in two steps, and insert code to write
       your own chunk between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After you've written the file information, you can set  up
       the  library  to handle any special transformations of the
       image data.  The various ways to transform the  data  will
       be described in the order that they should occur.  This is
       important, as some of these change the color  type  and/or
       bit  depth  of the data, and some others only work on cer-
       tain color types and bit depths.  Even though each  trans-
       formation  checks  to  see  if  it has data that it can do
       something with, you should make  sure  to  only  enable  a
       transformation  if  it  will  be  valid for the data.  For
       example, don't swap red and blue on grayscale data.

       PNG files store RGB pixels packed into 3 or 6 bytes.  This
       code tells the library to strip input data that has 4 or 8
       bytes per pixel down to 3 or 6 bytes (or strip 2 or 4-byte
       grayscale+filler data to 1 or 2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where  the  0  is  unused,  and  the  location  is  either
       PNG_FILLER_BEFORE  or  PNG_FILLER_AFTER,  depending   upon
       whether  the  filler  byte  in the pixel is stored XRGB or
       RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes
       as  small as they can, resulting in, for example, 8 pixels
       per byte for 1 bit files.  If the data is  supplied  at  1
       pixel  per  byte, use this code, which will correctly pack
       the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG files reduce possible bit depths to 1, 2,  4,  8,  and
       16.   If  your data is of another bit depth, you can write
       an sBIT chunk into the file so that decoders  can  recover
       the original data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
               sig_bit.red = true_bit_depth;
               sig_bit.green = true_bit_depth;
               sig_bit.blue = true_bit_depth;
           }
           else
           {
               sig_bit.gray = true_bit_depth;
           }
           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
               sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If  the  data  is  stored in the row buffer in a bit depth
       other than one supported by PNG (e.g. 3 bit  data  in  the
       range  0-7 for a 4-bit PNG), this will scale the values to
       appear to be the correct bit depth as is required by  PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG  files store 16 bit pixels in network byte order (big-
       endian, ie. most significant bits first).  This code would
       be used if they are supplied the other way (little-endian,
       i.e. least significant  bits  first,  the  way  PCs  store
       them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If   you  are  using  packed-pixel  images  (1,  2,  or  4
       bits/pixel), and you need to change the order  the  pixels
       are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG  files store 3 color pixels in red, green, blue order.
       This code would be used if  they  are  supplied  as  blue,
       green, red:

           png_set_bgr(png_ptr);

       PNG  files  describe  monochrome  as  black being zero and
       white being one. This code would be used if the pixels are
       supplied  with  this  reversed  (black being one and white
       being zero):

           png_set_invert_mono(png_ptr);

       Finally, you can write your own transformation function if
       none  of the existing ones meets your needs.  This is done
       by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_ptr ptr, row_info_ptr
              row_info, png_bytep data)

       See pngtest.c for a working example.  Your  function  will
       be called before any of the other transformations are pro-
       cessed.

       You can also set up a pointer to a user structure for  use
       by your callback function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The  user_channels and user_depth parameters of this func-
       tion are ignored when writing; you can set them to zero as
       shown.

       You   can   retrieve   the   pointer   via   the  function
       png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It is possible to have libpng flush  any  pending  output,
       either  manually,  or automatically after a certain number
       of lines have been written.  To flush the output stream  a
       single time call:

           png_write_flush(png_ptr);

       and  to  have  libpng flush the output stream periodically
       after a certain number of  scanlines  have  been  written,
       call:

           png_set_flush(png_ptr, nrows);

       Note  that the distance between rows is from the last time
       png_write_flush() was called, or  the  first  row  of  the
       image  if  it  has  never been called.  So if you write 50
       lines, and then png_set_flush 25, it will flush the output
       on  the  next  scanline,  and  every  25 lines thereafter,
       unless png_write_flush() is called before  25  more  lines
       have been written.  If nrows is too small (less than about
       10 lines for a 640 pixel wide RGB image)  the  image  com-
       pression  may  decrease  noticeably  (although this may be
       acceptable for real-time applications).  Infrequent flush-
       ing will only degrade the compression performance by a few
       percent over images that do not use flushing.


   Writing the image data
       That's it for the transformations.  Now you can write  the
       image  data.   The simplest way to do this is in one func-
       tion call.  If you have the whole image in memory, you can
       just  call  png_write_image()  and  libpng  will write the
       image.  You will need to pass in an array of  pointers  to
       each  row.   This function automatically handles interlac-
       ing, so you  don't  need  to  call  png_set_interlace_han-
       dling()  or  call  this function multiple times, or any of
       that other stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pix-
       els.

       If  you  don't  want to write the whole image at once, you
       can use png_write_rows() instead.   If  the  file  is  not
       interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this
       with   a   single  row_pointer  instead  of  an  array  of
       row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get  a  good  deal
       more complicated.  The only currently (as of the PNG Spec-
       ification version 1.2, dated July 1999) defined  interlac-
       ing  scheme for PNG files is the "Adam7" interlace scheme,
       that breaks down an image into  seven  smaller  images  of
       varying  size.  libpng will build these images for you, or
       you can do them yourself.  If you want to build them your-
       self,  see the PNG specification for details of which pix-
       els to write when.

       If  you  don't  want  libpng  to  handle  the  interlacing
       details,  just  use  png_set_interlace_handling() and call
       png_write_rows() the correct number of times to write  all
       seven sub-images.

       If  you  want  libpng  to  build the sub-images, call this
       before you start writing any rows:

           number_of_passes =
              png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.   Currently,
       this is seven, but may change if another interlace type is
       added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       As some of these rows are not used, and thus return  imme-
       diately, you may want to read about interlacing in the PNG
       specification, and only update the rows that are  actually
       used.


   Finishing a sequential write
       After  you are finished writing the image, you should fin-
       ish writing the file.  If you are  interested  in  writing
       comments  or time, you should pass an appropriately filled
       png_info pointer.  If you are not interested, you can pass
       NULL.

           png_write_end(png_ptr, info_ptr);

       When  you are done, you can free all memory used by libpng
       like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr mem-
       bers  that point to libpng-allocated storage with the fol-
       lowing function:

           png_free_data(png_ptr, info_ptr, mask, seq)
           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL
           seq   - sequence number of item to be freed
                   (-1 for all items)

       This function may be safely called when the relevant stor-
       age has already been freed, or has not yet been allocated,
       or was allocated by the user  and not by libpng,  and will
       in those cases do nothing.  The "seq" parameter is ignored
       if only one item of the selected data type, such as  PLTE,
       is  allowed.   If  "seq" is not -1, and multiple items are
       allowed for the data type identified in the mask, such  as
       text  or  sPLT,  only  the  n'th  item in the structure is
       freed, where n is "seq".

       If you allocated data such as a palette that you passed in
       to  libpng with png_set_*, you must not free it until just
       before the call to png_destroy_write_struct().

       The default behavior is only to free data that  was  allo-
       cated  internally by libpng.  This can be changed, so that
       libpng will not free the data, or so  that  it  will  free
       data  that  was allocated by the user with png_malloc() or
       png_zalloc() and passed in  via  a  png_set_*()  function,
       with

           png_data_freer(png_ptr, info_ptr, freer, mask)
           mask   - which data elements are affected
                    same choices as in png_free_data()
           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

       For example, to transfer responsibility for some data from
       a read structure to a write structure, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)
           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby briefly reassigning responsibility for freeing  to
       the  user  but  immediately afterwards reassigning it once
       more to the write_destroy function.  Having done this,  it
       would  then be safe to destroy the read structure and con-
       tinue to use the PLTE, tRNS, and hIST data  in  the  write
       structure.

       This  function  only  affects  data  that has already been
       allocated.  You can  call  this  function  before  calling
       after  the  png_set_*()  functions  to control whether the
       user or png_destroy_*() is  supposed  to  free  the  data.
       When  the user assumes responsibility for libpng-allocated
       data, the application must use png_free() to free it,  and
       when  the user transfers responsibility to libpng for data
       that the user has  allocated,  the  user  must  have  used
       png_malloc() or png_zalloc() to allocate it.

       If   you   allocated   text_ptr.text,  text_ptr.lang,  and
       text_ptr.translated_keyword separately,  do  not  transfer
       responsibility  for  freeing  text_ptr  to libpng, because
       when libpng fills a png_text structure it  combines  these
       members with the key member, and png_free_data() will free
       only text_ptr.key.  Similarly, if you  transfer  responsi-
       bility  for free'ing text_ptr from libpng to your applica-
       tion, your application must not separately free those mem-
       bers.   For a more compact example of writing a PNG image,
       see the file example.c.


V. Modifying/Customizing libpng:
       There are two issues here.   The  first  is  changing  how
       libpng   does  standard  things  like  memory  allocation,
       input/output, and error handling.  The second  deals  with
       more complicated things like adding new chunks, adding new
       transformations, and generally changing how libpng  works.
       Both  of  those are compile-time issues; that is, they are
       generally determined at the time the code is written,  and
       there is rarely a need to provide the user with a means of
       changing them.

       Memory allocation, input/output, and error handling

       All of the memory allocation, input/output, and error han-
       dling  in libpng goes through callbacks that are user-set-
       table.  The default routines are  in  pngmem.c,  pngrio.c,
       pngwio.c,  and  pngerror.c, respectively.  To change these
       functions, call the appropriate png_set_*_fn() function.

       Memory allocation is done through the  functions  png_mal-
       loc() and png_free().  These currently just call the stan-
       dard C functions.  If your pointers can't access more then
       64K  at a time, you will want to set MAXSEG_64K in zlib.h.
       Since it is unlikely that the method  of  handling  memory
       allocation on a platform will change between applications,
       these functions must be modified in the library at compile
       time.  If you prefer to use a different method of allocat-
       ing   and   freeing   data,   you   can    use    png_cre-
       ate_read_struct_2() or png_create_write_struct_2() to reg-
       ister your own functions as described above.  These  func-
       tions  also  provide  a void pointer that can be retrieved
       via

           mem_ptr=png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes  as
       follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_size_t size);
           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your malloc_fn() must return NULL in case of failure.  The
       png_malloc() function will normally call png_error() if it
       receives  a  NULL from the system memory allocator or from
       your replacement malloc_fn().

       Your free_fn() will never be called with a NULL ptr, since
       libpng's   png_free()   checks  for  NULL  before  calling
       free_fn().

       Input/Output in libpng  is  done  through  png_read()  and
       png_write(),   which   currently  just  call  fread()  and
       fwrite().  The FILE * is stored in png_struct and is  ini-
       tialized  via  png_init_io().   If  you wish to change the
       method of I/O, the library supplies callbacks that you can
       set    through    the   function   png_set_read_fn()   and
       png_set_write_fn() at run time,  instead  of  calling  the
       png_init_io()  function.   These  functions also provide a
       void pointer  that  can  be  retrieved  via  the  function
       png_get_io_ptr().  For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as fol-
       lows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_write_data(png_structp png_ptr,
               png_bytep data, png_size_t length);
           void user_flush_data(png_structp png_ptr);

       The user_read_data() function is responsible for detecting
       and handling end-of-data errors.

       Supplying  NULL  for  the  read, write, or flush functions
       sets them back to using the default  C  stream  functions,
       which  expect  the  io_ptr  to  point  to a standard *FILE
       structure.  It is probably a mistake to use NULL  for  one
       of write_data_fn and output_flush_fn but not both of them,
       unless  you  have  built  libpng  with  PNG_NO_WRITE_FLUSH
       defined.   It is an error to read from a write stream, and
       vice versa.

       Error handling in libpng is done through  png_error()  and
       png_warning().   Errors  handled  through  png_error() are
       fatal, meaning that png_error() should never return to its
       caller.   Currently,  this  is  handled  via  setjmp() and
       longjmp()  (unless   you   have   compiled   libpng   with
       PNG_SETJMP_NOT_SUPPORTED,  in which case it is handled via
       PNG_ABORT()), but you could change this to do things  like
       exit() if you should wish.

       On  non-fatal  errors,  png_warning() is called to print a
       warning message, and then control returns to  the  calling
       code.   By  default  png_error() and png_warning() print a
       message on stderr via fprintf() unless the library is com-
       piled  with  PNG_NO_CONSOLE_IO  defined (because you don't
       want  the  messages)  or  PNG_NO_STDIO  defined   (because
       fprintf()  isn't  available).   If  you wish to change the
       behavior of the error functions, you will need to  set  up
       your  own message callbacks.  These functions are normally
       supplied at the time that the png_struct is  created.   It
       is  also  possible to redirect errors and warnings to your
       own replacement functions after png_create_*_struct()  has
       been called by calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       If  NULL  is  supplied  for either error_fn or warning_fn,
       then the libpng default function  will  be  used,  calling
       fprintf()  and/or  longjmp()  if a problem is encountered.
       The replacement error functions should have parameters  as
       follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);
           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       The  motivation behind using setjmp() and longjmp() is the
       C++ throw and  catch  exception  handling  methods.   This
       makes  the  code much easier to write, as there is no need
       to check every return code of every function  call.   How-
       ever,  there  are  some  uncertainties about the status of
       local variables after a longjmp, so the user may  want  to
       be  careful about doing anything after setjmp returns non-
       zero besides returning itself.  Consult your compiler doc-
       umentation for more details.  For an alternative approach,
       you  may  wish  to  use  the   "cexcept"   facility   (see
       http://cexcept.sourceforge.net).


   Custom chunks
       If  you  need to read or write custom chunks, you may need
       to get deeper into the libpng code.  The library  now  has
       mechanisms for storing and writing chunks of unknown type;
       you can even declare callbacks for  custom  chunks.   How-
       ever,  this  may  not  be  good enough if the library code
       itself needs to know about interactions between your chunk
       and existing `intrinsic' chunks.

       If you need to write a new intrinsic chunk, first read the
       PNG specification. Acquire a first level of  understanding
       of how it works.  Pay particular attention to the sections
       that describe chunk names, and look at  how  other  chunks
       were  designed,  so  you can do things similarly.  Second,
       check out the sections  of  libpng  that  read  and  write
       chunks.   Try to find a chunk that is similar to yours and
       use it as a template.  More details can be  found  in  the
       comments  inside  the  code.  It is best to handle unknown
       chunks  in  a  generic  method,  via  callback  functions,
       instead of by modifying libpng functions.

       If you wish to write your own transformation for the data,
       look through the part of the code that does the  transfor-
       mations,  and check out some of the simpler ones to get an
       idea of how they work.  Try to find a similar  transforma-
       tion  to the one you want to add and copy off of it.  More
       details can be found  in  the  comments  inside  the  code
       itself.


   Configuring for 16 bit platforms
       You  will want to look into zconf.h to tell zlib (and thus
       libpng) that it cannot allocate more then 64K at  a  time.
       Even if you can, the memory won't be accessible.  So limit
       zlib and libpng to 64K by defining MAXSEG_64K.


   Configuring for DOS
       For DOS users who only have access to the lower 640K,  you
       will  have to limit zlib's memory usage via a png_set_com-
       pression_mem_level() call.  See zlib.h or zconf.h  in  the
       zlib library for more information.


   Configuring for Medium Model
       Libpng's  support for medium model has been tested on most
       of the  popular  compilers.   Make  sure  MAXSEG_64K  gets
       defined,   USE_FAR_KEYWORD  gets  defined,  and  FAR  gets
       defined to far in pngconf.h, and you should  be  all  set.
       Everything in the library (except for zlib's structure) is
       expecting far data.  You must use the typedefs with the  p
       or  pp  on  the end for pointers (or at least look at them
       and be careful).  Make note that  the  rows  of  data  are
       defined as png_bytepp, which is an unsigned char far * far
       *.


   Configuring for gui/windowing platforms:
       You will need to write new  error  and  warning  functions
       that  use  the GUI interface, as described previously, and
       set them to be the error and warning functions at the time
       that  png_create_*_struct()  is  called,  in order to have
       them available during the structure initialization.   They
       can be changed later via png_set_error_fn().  On some com-
       pilers, you may also have to change the memory  allocators
       (png_malloc, etc.).


   Configuring for compiler xxx:
       All  includes for libpng are in pngconf.h.  If you need to
       add, change or delete an include, this is the place to  do
       it.   The  includes that are not needed outside libpng are
       protected by the PNG_INTERNAL definition,  which  is  only
       defined  for  those  routines  inside  libpng itself.  The
       files in libpng proper only include png.h, which  includes
       pngconf.h.


   Configuring zlib:
       There  are special functions to configure the compression.
       Perhaps the most useful one changes the compression level,
       which currently uses input compression values in the range
       0 - 9.  The library normally uses the default  compression
       level  (Z_DEFAULT_COMPRESSION = 6).  Tests have shown that
       for a large majority of images, compression values in  the
       range 3-6 compress nearly as well as higher levels, and do
       so much faster.  For online applications it may be  desir-
       able  to have maximum speed (Z_BEST_SPEED = 1).  With ver-
       sions of zlib after v0.99, you can also  specify  no  com-
       pression  (Z_NO_COMPRESSION  =  0),  but this would create
       files larger than just storing the raw  bitmap.   You  can
       specify the compression level by calling:

           png_set_compression_level(png_ptr, level);

       Another  useful  one is to reduce the memory level used by
       the library.  The memory level defaults to 8, but  it  can
       be  lowered  if  you are short on memory (running DOS, for
       example, where you only have 640K).  Note that the  memory
       level  does  have  an  effect  on compression; among other
       things, lower levels will result  in  sections  of  incom-
       pressible  data  being  emitted  in smaller stored blocks,
       with a correspondingly larger relative overhead of  up  to
       15% in the worst case.

           png_set_compression_mem_level(png_ptr, level);

       The  other  functions  are for configuring zlib.  They are
       not recommended for normal use and may result  in  writing
       an  invalid  PNG file.  See zlib.h for more information on
       what these mean.

           png_set_compression_strategy(png_ptr,
               strategy);
           png_set_compression_window_bits(png_ptr,
               window_bits);
           png_set_compression_method(png_ptr, method);
           png_set_compression_buffer_size(png_ptr, size);


   Controlling row filtering
       If you want to control whether libpng  uses  filtering  or
       not, which filters are used, and how it goes about picking
       row filters, you can call one  of  these  functions.   The
       selection and configuration of row filters can have a sig-
       nificant impact on the size and encoding speed and a some-
       what  lesser  impact  on  the  decoding speed of an image.
       Filtering is enabled by  default  for  RGB  and  grayscale
       images  (with  and  without  alpha),  but not for paletted
       images nor for any images with  bit  depths  less  than  8
       bits/pixel.

       The  'method'  parameter  sets  the main filtering method,
       which is currently only '0' in the PNG 1.2  specification.
       The  'filters'  parameter  sets  which  filter(s), if any,
       should be used for each  scanline.   Possible  values  are
       PNG_ALL_FILTERS  and  PNG_NO_FILTERS  to turn filtering on
       and off, respectively.

       Individual  filter  types  are  PNG_FILTER_NONE,  PNG_FIL-
       TER_SUB,  PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH,
       which can be bitwise ORed together with '|' to specify one
       or  more  filters  to use.  These filters are described in
       more detail in the PNG specification.  If  you  intend  to
       change  the  filter  type during the course of writing the
       image, you should start with flags set for all of the fil-
       ters  you  intend to use so that libpng can initialize its
       internal structures appropriately for all  of  the  filter
       types.  (Note that this means the first row must always be
       adaptively filtered, because  libpng  currently  does  not
       allocate  the  filter  buffers  until  png_write_row()  is
       called for the first time.)

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB
                     PNG_FILTER_UP | PNG_FILTER_AVG |
                     PNG_FILTER_PAETH | PNG_ALL_FILTERS;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);
                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().

       It is also possible to influence how libpng  chooses  from
       among  the available filters.  This is done in one or both
       of two ways - by telling it how important it  is  to  keep
       the same filter for successive rows, and by telling it the
       relative computational costs of the filters.

           double weights[3] = {1.5, 1.3, 1.1},
              costs[PNG_FILTER_VALUE_LAST] =
              {1.0, 1.3, 1.3, 1.5, 1.7};

           png_set_filter_heuristics(png_ptr,
              PNG_FILTER_HEURISTIC_WEIGHTED, 3,
              weights, costs);

       The weights  are  multiplying  factors  that  indicate  to
       libpng  that the row filter should be the same for succes-
       sive rows unless another row filter  is  that  many  times
       better than the previous filter.  In the above example, if
       the previous 3 filters were SUB, SUB, NONE, the SUB filter
       could have a "sum of absolute differences" 1.5 x 1.3 times
       higher than other filters and still be chosen,  while  the
       NONE  filter  could have a sum 1.1 times higher than other
       filters and still  be  chosen.   Unspecified  weights  are
       taken to be 1.0, and the specified weights should probably
       be declining like those above in order to emphasize recent
       filters over older filters.

       The  filter  costs specify for each filter type a relative
       decoding cost to be considered when selecting row filters.
       This  means that filters with higher costs are less likely
       to be chosen over filters with lower costs,  unless  their
       "sum  of  absolute differences" is that much smaller.  The
       costs do not necessarily reflect the  exact  computational
       speeds  of  the  various  filters, since this would unduly
       influence the final image size.

       Note that the numbers above were invented purely for  this
       example  and  are  given only to help explain the function
       usage.  Little testing has been done to find optimum  val-
       ues for either the costs or the weights.


   Removing unwanted object code
       There  are  a bunch of #define's in pngconf.h that control
       what parts of libpng are compiled.  All the defines end in
       _SUPPORTED.   If  you are never going to use a capability,
       you can change the #define to  #undef  before  recompiling
       libpng  and  save yourself code and data space, or you can
       turn off individual capabilities with defines  that  begin
       with PNG_NO_.

       You  can  also  turn  all  of the transforms and ancillary
       chunk capabilities off en masse with  compiler  directives
       that    define    PNG_NO_READ[or   WRITE]_TRANSFORMS,   or
       PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS, or all four, along
       with  directives  to  turn on any of the capabilities that
       you do want.  The PNG_NO_READ[or WRITE]_TRANSFORMS  direc-
       tives  disable  the  extra transformations but still leave
       the library fully capable of reading and writing PNG files
       with  all  known  public  chunks Use of the PNG_NO_READ[or
       WRITE]_ANCILLARY_CHUNKS directive produces a library  that
       is  incapable  of reading or writing ancillary chunks.  If
       you are not using the progressive reading capability,  you
       can turn that off with PNG_NO_PROGRESSIVE_READ (don't con-
       fuse this with the INTERLACING  capability,  which  you'll
       still have).

       All  the reading and writing specific code are in separate
       files, so the linker should only grab the files it  needs.
       However,  if you want to make sure, or if you are building
       a stand alone library, all the reading  files  start  with
       pngr and all the writing files start with pngw.  The files
       that don't match either  (like  png.c,  pngtrans.c,  etc.)
       are  used for both reading and writing, and always need to
       be included.  The progressive reader is in pngpread.c

       If you are creating or distributing a  dynamically  linked
       library (a .so or DLL file), you should not remove or dis-
       able any parts of the library, as this will cause applica-
       tions  linked  with  different  versions of the library to
       fail if they call functions not available in your library.
       The  size  of  the  library itself should not be an issue,
       because only those sections that are actually used will be
       loaded into memory.


   Requesting debug printout
       The  macro  definition  PNG_DEBUG  can  be used to request
       debugging printout.  Set it to an  integer  value  in  the
       range 0 to 3.  Higher numbers result in increasing amounts
       of debugging information.  The information is  printed  to
       the  "stderr"  file, unless another file name is specified
       in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG  >  0,  the  following  functions  (macros)
       become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in  which  "level"  is  compared  to  PNG_DEBUG  to decide
       whether to print the message, "message" is  the  formatted
       string  to  be  printed, and p1 and p2 are parameters that
       are to be embedded in the string according to printf-style
       formatting directives.  For example,

          png_debug1(2, "foo=%d0, foo);

       is expanded to

          if(PNG_DEBUG > 2)
            fprintf(PNG_DEBUG_FILE, "foo=%d0, foo);

       When  PNG_DEBUG  is defined but is zero, the macros aren't
       defined, but you can still use PNG_DEBUG to  control  your
       own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...
          #endif

       When  PNG_DEBUG  =  1,  the  macros  are defined, but only
       png_debug statements having level =  0  will  be  printed.
       There  aren't  any  such  statements  in  this  version of
       libpng, but if you insert some they will be printed.


VI. MNG support
       The      MNG       specification       (available       at
       http://www.libpng.org/pub/mng)  allows  certain extensions
       to PNG for PNG images that  are  embedded  in  MNG  datas-
       treams.   Libpng can support some of these extensions.  To
       enable them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)
          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES
          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported  by  the  version  of  libpng that you are
       using.

       It is an error to use this function when reading or  writ-
       ing  a  standalone PNG file with the PNG 8-byte signature.
       The PNG datastream must be wrapped in  a  MNG  datastream.
       As  a  minimum,  it must have the MNG 8-byte signature and
       the MHDR and MEND chunks.  Libpng does not provide support
       for  these  or any other MNG chunks; your application must
       provide its own support for them.  You may  wish  to  con-
       sider  using  libmng  (available at http://www.libmng.com)
       instead.


VII. Changes to Libpng from version 0.88
       It should be noted that versions of libpng later than 0.96
       are  not  distributed  by  the original libpng author, Guy
       Schalnat, nor by Andreas Dilger, who had taken  over  from
       Guy  during  1996  and 1997, and distributed versions 0.89
       through 0.96, but rather by another member of the original
       PNG  Group,  Glenn  Randers-Pehrson.   Guy and Andreas are
       still alive and well, but they  have  moved  on  to  other
       things.

       The      old     libpng     functions     png_read_init(),
       png_write_init(), png_info_init(), png_read_destroy(), and
       png_write_destroy()  have  been  moved  to PNG_INTERNAL in
       version 0.95 to discourage  their  use.   These  functions
       will be removed from libpng version 2.0.0.

       The  preferred  method  of  creating  and initializing the
       libpng structures  is  via  the  png_create_read_struct(),
       png_create_write_struct(),   and  png_create_info_struct()
       because they isolate the size of the structures  from  the
       application,  allow version error checking, and also allow
       the use of custom error handling routines during the  ini-
       tialization,  which  the  old functions do not.  The func-
       tions png_read_destroy() and  png_write_destroy()  do  not
       actually  free  the memory that libpng allocated for these
       structs, but just reset the data structures, so  they  can
       be   used   instead   of   png_destroy_read_struct()   and
       png_destroy_write_struct() if you feel there is  too  much
       system  overhead allocating and freeing the png_struct for
       each image read.

       Setting  the  error  callbacks  via   png_set_message_fn()
       before  png_read_init() as was suggested in libpng-0.88 is
       no longer supported because this caused applications  that
       do  not  use custom error functions to fail if the png_ptr
       was not initialized to zero.  It is still possible to  set
       the  error  callbacks  AFTER png_read_init(), or to change
       them with png_set_error_fn(),  which  is  essentially  the
       same  function,  but  with a new name to force compilation
       errors with applications that try to use the old method.

       Starting with version 1.0.7, you can find out  which  ver-
       sion of the library you are using at run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The  number  libpng_vn  is constructed from the major ver-
       sion, minor version with leading zero, and release  number
       with  leading  zero, (e.g., libpng_vn for version 1.0.7 is
       10007).

       You can also check which version of png.h  you  used  when
       compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;


VIII. Changes to Libpng from version 1.0.x to 1.2.x
       Support for user memory management was enabled by default.
       To    accomplish    this,    the    functions     png_cre-
       ate_read_struct_2(),          png_create_write_struct_2(),
       png_set_mem_fn(), png_get_mem_ptr(), png_malloc_default(),
       and png_free_default() were added.

       Support for certain MNG features was enabled.

       Support  for  numbered error messages was added.  However,
       we never got around to actually numbering the  error  mes-
       sages.   The  function  png_set_strip_error_numbers()  was
       added  (Note:  the  prototype  for   this   function   was
       inadvertently  removed from png.h in PNG_NO_ASSEMBLER_CODE
       builds   of   libpng-1.2.15.    It   was    restored    in
       libpng-1.2.36).

       The  png_malloc_warn() function was added at libpng-1.2.3.
       This issues a png_warning  and  returns  NULL  instead  of
       aborting  when  it  fails  to acquire the requested memory
       allocation.

       Support for setting user limits on image width and  height
       was  enabled  by default.  The functions png_set_user_lim-
       its(),            png_get_user_width_max(),            and
       png_get_user_height_max() were added at libpng-1.2.6.

       The    png_set_add_alpha()    function    was   added   at
       libpng-1.2.7.

       The function png_set_expand_gray_1_2_4_to_8() was added at
       libpng-1.2.9.   Unlike  png_set_gray_1_2_4_to_8(), the new
       function does not expand the  tRNS  chunk  to  alpha.  The
       png_set_gray_1_2_4_to_8() function is deprecated.

       A number of macro definitions in support of runtime selec-
       tion of assembler code features (especially Intel MMX code
       support) were added at libpng-1.2.0:

           PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
           PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
           PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
           PNG_ASM_FLAG_MMX_READ_INTERLACE
           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
           PNG_ASM_FLAG_MMX_READ_FILTER_UP
           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
           PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
           PNG_ASM_FLAGS_INITIALIZED
           PNG_MMX_READ_FLAGS
           PNG_MMX_FLAGS
           PNG_MMX_WRITE_FLAGS
           PNG_MMX_FLAGS

       We  added  the  following  functions in support of runtime
       selection of assembler code features:

           png_get_mmx_flagmask()
           png_set_mmx_thresholds()
           png_get_asm_flags()
           png_get_mmx_bitdepth_threshold()
           png_get_mmx_rowbytes_threshold()
           png_set_asm_flags()

       We replaced all of these functions with  simple  stubs  in
       libpng-1.2.20,  when  the Intel assembler code was removed
       due to a licensing issue.


IX. (Omitted)
X. Detecting libpng
       The  png_get_io_ptr()  function  has  been  present  since
       libpng-0.88,  has never changed, and is unaffected by con-
       ditional compilation macros.  It is the  best  choice  for
       use in configure scripts for detecting the presence of any
       libpng version since 0.88.


XI. Source code repository
       Since about February 2009, version 1.2.34, libpng has been
       under  "git" source control.  The git repository was built
       from old libpng-x.y.z.tar.gz files going back  to  version
       0.70.  You can access the git repository (read only) at

           git://libpng.git.sourceforge.net/gitroot/libpng

       or you can browse it via "gitweb" at

           http://libpng.git.source-
       forge.net/git/gitweb.cgi?p=libpng

       Patches can be sent to glennrp at users.sourceforge.net or
       to  png-mng-implement  at lists.sourceforge.net or you can
       upload them to the libpng bug tracker at

           http://libpng.sourceforge.net


XII. Coding style
       Our coding style is similar to the  "Allman"  style,  with
       curly braces on separate lines:

           if (condition)
           {
              action;
           }

           else if (another condition)
           {
              another action;
           }

       The braces can be omitted from simple one-line actions:

           if (condition)
              return (0);

       We  use  3-space  indentation, except for continued state-
       ments which are usually indented the  same  as  the  first
       line of the statement plus four more spaces.

       Comments appear with the leading "/*" at the same indenta-
       tion as the statement that follows the comment:

           /* Single-line comment */
           statement;

           /* Multiple-line
            * comment
            */
           statement;

       Very short comments can be placed at the end of the state-
       ment to which they pertain:

           statement;    /* comment */

       We  don't use C++ style ("//") comments. We have, however,
       used them in the past in some now-abandoned MMX  assembler
       code.

       Functions  and  their curly brackets are not indented, and
       exported functions are marked with PNGAPI:

        /* This is a public function that is visible to
         * application programers. It does thus-and-so.
         */
        void PNGAPI
        png_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The prototypes for all exported functions appear in png.h.

       We mark all non-exported functions with "/* PRIVATE */"":

        void /* PRIVATE */
        png_non_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The  prototypes  for  non-exported functions can appear in
       pngpriv.h or in the file where the function is located.

       The names of all exported functions  and  variables  begin
       with   "png_",  and  all  publicly  visible C preprocessor
       macros begin with "PNG_".

       We put a space after each comma and after  each  semicolon
       in  "for"  statments,  and  we put spaces before and after
       each C binary operator and after  "for"  or  "while".   We
       don't  put  a  space between a typecast and the expression
       being cast, nor do we put one between a function name  and
       the left parenthesis that follows it:

           for (i = 2; i > 0; --i)
              x[i] = a(x) + (int)b;

       Other  rules  can  be  inferred  by  inspecting the libpng
       source.


XIII. Y2K Compliance in libpng
       June 4, 2009

       Since the PNG Development group  is  an  ad-hoc  body,  we
       can't make an official declaration.

       This is your unofficial assurance that libpng from version
       0.71 and upward through 1.2.37 are Y2K compliant.   It  is
       my belief that earlier versions were also Y2K compliant.

       Libpng  only  has  three  year  fields.   One  is a 2-byte
       unsigned integer that will hold years up  to  65535.   The
       other  two  hold  the  date  in text format, and will hold
       years up to 9999.

       The integer is
           "png_uint_16 year" in png_time_struct.

       The strings are
           "png_charp time_buffer" in png_struct and
           "near_time_buffer", which is a local character  string
       in png.c.

       There are seven time-related functions:

           png_convert_to_rfc_1123() in png.c
             (formerly png_convert_to_rfc_1152() in error)
           png_convert_from_struct_tm() in pngwrite.c, called
             in pngwrite.c
           png_convert_from_time_t() in pngwrite.c
           png_get_tIME() in pngget.c
           png_handle_tIME() in pngrutil.c, called in pngread.c
           png_set_tIME() in pngset.c
           png_write_tIME() in pngwutil.c, called in pngwrite.c

       All  appear to handle dates properly in a Y2K environment.
       The png_convert_from_time_t() function calls  gmtime()  to
       convert  from  system  clock  time,  which returns (year -
       1900), which we properly convert to the full 4-digit year.
       There  is a possibility that applications using libpng are
       not   passing   4-digit   years    into    the    png_con-
       vert_to_rfc_1123()  function, or that they are incorrectly
       passing only a 2-digit year instead of "year - 1900"  into
       the png_convert_from_struct_tm() function, but this is not
       under our control.  The libpng  documentation  has  always
       stated that it works with 4-digit years, and the APIs have
       been documented as such.

       The tIME chunk itself is also Y2K compliant.   It  uses  a
       2-byte  unsigned  integer  to  hold the year, and can hold
       years as large as 65535.

       zlib, upon which libpng depends, is  also  Y2K  compliant.
       It contains no date-related code.


          Glenn Randers-Pehrson
          libpng maintainer
          PNG Development Group


NOTE
       Note about libpng version numbers:

       Due  to  various miscommunications, unforeseen code incom-
       patibilities and occasional factors outside  the  authors'
       control,  version  numbering on the library has not always
       been consistent and straightforward.  The following  table
       summarizes  matters  since  version  0.89c,  which was the
       first widely used release:

        source             png.h  png.h  shared-lib
        version            string   int  version
        -------            ------  ----- ----------
        0.89c ("beta 3")  0.89       89  1.0.89
        0.90  ("beta 4")  0.90       90  0.90
        0.95  ("beta 5")  0.95       95  0.95
        0.96  ("beta 6")  0.96       96  0.96
        0.97b ("beta 7")  1.00.97    97  1.0.1
        0.97c             0.97       97  2.0.97
        0.98              0.98       98  2.0.98
        0.99              0.99       98  2.0.99
        0.99a-m           0.99       99  2.0.99
        1.00              1.00      100  2.1.0
        1.0.0             1.0.0     100  2.1.0
        1.0.0   (from here on, the  100  2.1.0
        1.0.1    png.h string is  10001  2.1.0
        1.0.1a-e identical to the 10002  from here on, the
        1.0.2    source version)  10002  shared library is 2.V
        1.0.2a-b                  10003  where V is the source
        1.0.1                     10001  code version except as
        1.0.1a-e                  10002  2.1.0.1a-e   noted.
        1.0.2                     10002  2.1.0.2
        1.0.2a-b                  10003  2.1.0.2a-b
        1.0.3                     10003  2.1.0.3
        1.0.3a-d                  10004  2.1.0.3a-d
        1.0.4                     10004  2.1.0.4
        1.0.4a-f                  10005  2.1.0.4a-f
        1.0.5 (+ 2 patches)       10005  2.1.0.5
        1.0.5a-d                  10006  2.1.0.5a-d
        1.0.5e-r                  10100  2.1.0.5e-r
        1.0.5s-v                  10006  2.1.0.5s-v
        1.0.6 (+ 3 patches)       10006  2.1.0.6
        1.0.6d-g                  10007  2.1.0.6d-g
        1.0.6h                    10007  10.6h
        1.0.6i                    10007  10.6i
        1.0.6j                    10007  2.1.0.6j
        1.0.7beta11-14    DLLNUM  10007  2.1.0.7beta11-14
        1.0.7beta15-18       1    10007  2.1.0.7beta15-18
        1.0.7rc1-2           1    10007  2.1.0.7rc1-2
        1.0.7                1    10007  2.1.0.7
        1.0.8beta1-4         1    10008  2.1.0.8beta1-4
        1.0.8rc1             1    10008  2.1.0.8rc1
        1.0.8                1    10008  2.1.0.8
        1.0.9beta1-6         1    10009  2.1.0.9beta1-6
        1.0.9rc1             1    10009  2.1.0.9rc1
        1.0.9beta7-10        1    10009  2.1.0.9beta7-10
        1.0.9rc2             1    10009  2.1.0.9rc2
        1.0.9                1    10009  2.1.0.9
        1.0.10beta1          1    10010  2.1.0.10beta1
        1.0.10rc1            1    10010  2.1.0.10rc1
        1.0.10               1    10010  2.1.0.10
        1.0.11beta1-3        1    10011  2.1.0.11beta1-3
        1.0.11rc1            1    10011  2.1.0.11rc1
        1.0.11               1    10011  2.1.0.11
        1.0.12beta1-2        2    10012  2.1.0.12beta1-2
        1.0.12rc1            2    10012  2.1.0.12rc1
        1.0.12               2    10012  2.1.0.12
        1.1.0a-f             -    10100  2.1.1.0a-f abandoned
        1.2.0beta1-2         2    10200  2.1.2.0beta1-2
        1.2.0beta3-5         3    10200  3.1.2.0beta3-5
        1.2.0rc1             3    10200  3.1.2.0rc1
        1.2.0                3    10200  3.1.2.0
        1.2.1beta-4          3    10201  3.1.2.1beta1-4
        1.2.1rc1-2           3    10201  3.1.2.1rc1-2
        1.2.1                3    10201  3.1.2.1
        1.2.2beta1-6        12    10202  12.so.0.1.2.2beta1-6
        1.0.13beta1         10    10013  10.so.0.1.0.13beta1
        1.0.13rc1           10    10013  10.so.0.1.0.13rc1
        1.2.2rc1            12    10202  12.so.0.1.2.2rc1
        1.0.13              10    10013  10.so.0.1.0.13
        1.2.2               12    10202  12.so.0.1.2.2
        1.2.3rc1-6          12    10203  12.so.0.1.2.3rc1-6
        1.2.3               12    10203  12.so.0.1.2.3
        1.2.4beta1-3        13    10204  12.so.0.1.2.4beta1-3
        1.2.4rc1            13    10204  12.so.0.1.2.4rc1
        1.0.14              10    10014  10.so.0.1.0.14
        1.2.4               13    10204  12.so.0.1.2.4
        1.2.5beta1-2        13    10205  12.so.0.1.2.5beta1-2
        1.0.15rc1           10    10015  10.so.0.1.0.15rc1
        1.0.15              10    10015  10.so.0.1.0.15
        1.2.5               13    10205  12.so.0.1.2.5
        1.2.6beta1-4        13    10206  12.so.0.1.2.6beta1-4
        1.2.6rc1-5          13    10206  12.so.0.1.2.6rc1-5
        1.0.16              10    10016  10.so.0.1.0.16
        1.2.6               13    10206  12.so.0.1.2.6
        1.2.7beta1-2        13    10207  12.so.0.1.2.7beta1-2
        1.0.17rc1           10    10017  10.so.0.1.0.17rc1
        1.2.7rc1            13    10207  12.so.0.1.2.7rc1
        1.0.17              10    10017  10.so.0.1.0.17
        1.2.7               13    10207  12.so.0.1.2.7
        1.2.8beta1-5        13    10208  12.so.0.1.2.8beta1-5
        1.0.18rc1-5         10    10018  10.so.0.1.0.18rc1-5
        1.2.8rc1-5          13    10208  12.so.0.1.2.8rc1-5
        1.0.18              10    10018  10.so.0.1.0.18
        1.2.8               13    10208  12.so.0.1.2.8
        1.2.9beta1-3        13    10209  12.so.0.1.2.9beta1-3
        1.2.9beta4-11       13    10209  12.so.0.9[.0]
        1.2.9rc1            13    10209  12.so.0.9[.0]
        1.2.9               13    10209  12.so.0.9[.0]
        1.2.10beta1-8       13    10210  12.so.0.10[.0]
        1.2.10rc1-3         13    10210  12.so.0.10[.0]
        1.2.10              13    10210  12.so.0.10[.0]
        1.2.11beta1-4       13    10211  12.so.0.11[.0]
        1.0.19rc1-5         10    10019  10.so.0.19[.0]
        1.2.11rc1-5         13    10211  12.so.0.11[.0]
        1.0.19              10    10019  10.so.0.19[.0]
        1.2.11              13    10211  12.so.0.11[.0]
        1.0.20              10    10020  10.so.0.20[.0]
        1.2.12              13    10212  12.so.0.12[.0]
        1.2.13beta1         13    10213  12.so.0.13[.0]
        1.0.21              10    10021  10.so.0.21[.0]
        1.2.13              13    10213  12.so.0.13[.0]
        1.2.14beta1-2       13    10214  12.so.0.14[.0]
        1.0.22rc1           10    10022  10.so.0.22[.0]
        1.2.14rc1           13    10214  12.so.0.14[.0]
        1.2.15beta1-6       13    10215  12.so.0.15[.0]
        1.0.23rc1-5         10    10023  10.so.0.23[.0]
        1.2.15rc1-5         13    10215  12.so.0.15[.0]
        1.0.23              10    10023  10.so.0.23[.0]
        1.2.15              13    10215  12.so.0.15[.0]
        1.2.16beta1-2       13    10216  12.so.0.16[.0]
        1.2.16rc1           13    10216  12.so.0.16[.0]
        1.0.24              10    10024  10.so.0.24[.0]
        1.2.16              13    10216  12.so.0.16[.0]
        1.2.17beta1-2       13    10217  12.so.0.17[.0]
        1.0.25rc1           10    10025  10.so.0.25[.0]
        1.2.17rc1-3         13    10217  12.so.0.17[.0]
        1.0.25              10    10025  10.so.0.25[.0]
        1.2.17              13    10217  12.so.0.17[.0]
        1.0.26              10    10026  10.so.0.26[.0]
        1.2.18              13    10218  12.so.0.18[.0]
        1.2.19beta1-31      13    10219  12.so.0.19[.0]
        1.0.27rc1-6         10    10027  10.so.0.27[.0]
        1.2.19rc1-6         13    10219  12.so.0.19[.0]
        1.0.27              10    10027  10.so.0.27[.0]
        1.2.19              13    10219  12.so.0.19[.0]
        1.2.20beta01-04     13    10220  12.so.0.20[.0]
        1.0.28rc1-6         10    10028  10.so.0.28[.0]
        1.2.20rc1-6         13    10220  12.so.0.20[.0]
        1.0.28              10    10028  10.so.0.28[.0]
        1.2.20              13    10220  12.so.0.20[.0]
        1.2.21beta1-2       13    10221  12.so.0.21[.0]
        1.2.21rc1-3         13    10221  12.so.0.21[.0]
        1.0.29              10    10029  10.so.0.29[.0]
        1.2.21              13    10221  12.so.0.21[.0]
        1.2.22beta1-4       13    10222  12.so.0.22[.0]
        1.0.30rc1           13    10030  10.so.0.30[.0]
        1.2.22rc1           13    10222  12.so.0.22[.0]
        1.0.30              10    10030  10.so.0.30[.0]
        1.2.22              13    10222  12.so.0.22[.0]
        1.2.23beta01-05     13    10223  12.so.0.23[.0]
        1.2.23rc01          13    10223  12.so.0.23[.0]
        1.2.23              13    10223  12.so.0.23[.0]
        1.2.24beta01-02     13    10224  12.so.0.24[.0]
        1.2.24rc01          13    10224  12.so.0.24[.0]
        1.2.24              13    10224  12.so.0.24[.0]
        1.2.25beta01-06     13    10225  12.so.0.25[.0]
        1.2.25rc01-02       13    10225  12.so.0.25[.0]
        1.0.31              10    10031  10.so.0.31[.0]
        1.2.25              13    10225  12.so.0.25[.0]
        1.2.26beta01-06     13    10226  12.so.0.26[.0]
        1.2.26rc01          13    10226  12.so.0.26[.0]
        1.2.26              13    10226  12.so.0.26[.0]
        1.0.32              10    10032  10.so.0.32[.0]
        1.2.27beta01-06     13    10227  12.so.0.27[.0]
        1.2.27rc01          13    10227  12.so.0.27[.0]
        1.0.33              10    10033  10.so.0.33[.0]
        1.2.27              13    10227  12.so.0.27[.0]
        1.0.34              10    10034  10.so.0.34[.0]
        1.2.28              13    10228  12.so.0.28[.0]
        1.2.29beta01-03     13    10229  12.so.0.29[.0]
        1.2.29rc01          13    10229  12.so.0.29[.0]
        1.0.35              10    10035  10.so.0.35[.0]
        1.2.29              13    10229  12.so.0.29[.0]
        1.0.37              10    10037  10.so.0.37[.0]
        1.2.30beta01-04     13    10230  12.so.0.30[.0]
        1.0.38rc01-08       10    10038  10.so.0.38[.0]
        1.2.30rc01-08       13    10230  12.so.0.30[.0]
        1.0.38              10    10038  10.so.0.38[.0]
        1.2.30              13    10230  12.so.0.30[.0]
        1.0.39rc01-03       10    10039  10.so.0.39[.0]
        1.2.31rc01-03       13    10231  12.so.0.31[.0]
        1.0.39              10    10039  10.so.0.39[.0]
        1.2.31              13    10231  12.so.0.31[.0]
        1.2.32beta01-02     13    10232  12.so.0.32[.0]
        1.0.40rc01          10    10040  10.so.0.40[.0]
        1.2.32rc01          13    10232  12.so.0.32[.0]
        1.0.40              10    10040  10.so.0.40[.0]
        1.2.32              13    10232  12.so.0.32[.0]
        1.2.33beta01-02     13    10233  12.so.0.33[.0]
        1.2.33rc01-02       13    10233  12.so.0.33[.0]
        1.0.41rc01          10    10041  10.so.0.41[.0]
        1.2.33              13    10233  12.so.0.33[.0]
        1.0.41              10    10041  10.so.0.41[.0]
        1.2.34beta01-07     13    10234  12.so.0.34[.0]
        1.0.42rc01          10    10042  10.so.0.42[.0]
        1.2.34rc01          13    10234  12.so.0.34[.0]
        1.0.42              10    10042  10.so.0.42[.0]
        1.2.34              13    10234  12.so.0.34[.0]
        1.2.35beta01-03     13    10235  12.so.0.35[.0]
        1.0.43rc01-02       10    10043  10.so.0.43[.0]
        1.2.35rc01-02       13    10235  12.so.0.35[.0]
        1.0.43              10    10043  10.so.0.43[.0]
        1.2.35              13    10235  12.so.0.35[.0]
        1.2.36beta01-05     13    10236  12.so.0.36[.0]
        1.2.36rc01          13    10236  12.so.0.36[.0]
        1.0.44              10    10044  10.so.0.44[.0]
        1.2.36              13    10236  12.so.0.36[.0]
        1.2.37beta01-03     13    10237  12.so.0.37[.0]
        1.2.37rc01          13    10237  12.so.0.37[.0]
        1.2.37              13    10237  12.so.0.37[.0]

       Henceforth the  source  version  will  match  the  shared-
       library  minor and patch numbers; the shared-library major
       version number will be used for changes in  backward  com-
       patibility,  as it is intended.  The PNG_PNGLIB_VER macro,
       which is not used  within  libpng  but  is  available  for
       applications,  is  an  unsigned  integer of the form xyyzz
       corresponding to the source version x.y.z  (leading  zeros
       in y and z).  Beta versions were given the previous public
       release number plus a letter, until version  1.0.6j;  from
       then on they were given the upcoming public release number
       plus "betaNN" or "rcN".


SEE ALSO
       libpngpf(3), png(5)

       libpng:

              http://libpng.sourceforge.net  (follow  the  [DOWN-
              LOAD] link) http://www.libpng.org/pub/png


       zlib:

              (generally) at the same location as libpng or at
              ftp://ftp.info-zip.org/pub/infozip/zlib


       PNGspecification:RFC2083

              (generally) at the same location as libpng or at
              ftp://ftp.rfc-editor.org:/in-notes/rfc2083.txt
              or (as a W3C Recommendation) at
              http://www.w3.org/TR/REC-png.html


       In  the case of any inconsistency between the PNG specifi-
       cation and this library, the  specification  takes  prece-
       dence.


AUTHORS
       This   man   page:   Glenn   Randers-Pehrson  

       The contributing authors would like to thank all those who
       helped  with  testing,  bug  fixes,  and  patience.   This
       wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documen-
       tation.

       Libpng version 1.2.37 - June 4, 2009: Initially created in
       1995 by Guy Eric Schalnat, then of Group  42,  Inc.   Cur-
       rently  maintained  by  Glenn  Randers-Pehrson (glennrp at
       users.sourceforge.net).

       Supported by the PNG development group
       png-mng-implement at lists.sf.net (subscription  required;
       visit  png-mng-implement  at  lists.sourceforge.net  (sub-
       scription    required;     visit     https://lists.source-
       forge.net/lists/listinfo/png-mng-implement  to subscribe).


COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
       (This copy of the libpng notices is provided for your con-
       venience.   In  case  of any discrepancy between this copy
       and the notices in the file png.h that is included in  the
       libpng distribution, the latter shall prevail.)

       If  you  modify  libpng  you may insert additional notices
       immediately following this sentence.

       libpng versions 1.2.6, August 15,  2004,  through  1.2.37,
       June  4,  2009,  are  Copyright  (c)  2004,2006-2008 Glenn
       Randers-Pehrson, and are distributed according to the same
       disclaimer  and license as libpng-1.2.5 with the following
       individual added to the list of Contributing Authors

          Cosmin Truta

       libpng versions 1.0.7, July 1, 2000, through 1.2.5 - Octo-
       ber  3,  2002,  are Copyright (c) 2000-2002 Glenn Randers-
       Pehrson, and are distributed according to  the  same  dis-
       claimer  and  license  as  libpng-1.0.6 with the following
       individuals added to the list of Contributing Authors

          Simon-Pierre Cadieux
          Eric S. Raymond
          Gilles Vollant

       and with the following additions to the disclaimer:

          There is no warranty against interference with your
          enjoyment of the library or against infringement.
          There is no warranty that our efforts or the library
          will fulfill any of your particular purposes or  needs.
          This  library  is  provided  with  all  faults, and the
       entire
          risk of satisfactory  quality,  performance,  accuracy,
       and
          effort is with the user.

       libpng  versions  0.97, January 1998, through 1.0.6, March
       20, 2000, are Copyright  (c)  1998,  1999  Glenn  Randers-
       Pehrson  Distributed  according to the same disclaimer and
       license as libpng-0.96,  with  the  following  individuals
       added to the list of Contributing Authors:

          Tom Lane
          Glenn Randers-Pehrson
          Willem van Schaik

       libpng  versions  0.89, June 1996, through 0.96, May 1997,
       are Copyright (c) 1996, 1997  Andreas  Dilger  Distributed
       according   to   the   same   disclaimer  and  license  as
       libpng-0.88, with the following individuals added  to  the
       list of Contributing Authors:

          John Bowler
          Kevin Bracey
          Sam Bushell
          Magnus Holmgren
          Greg Roelofs
          Tom Tanner

       libpng versions 0.5, May 1995, through 0.88, January 1996,
       are Copyright (c) 1995, 1996 Guy Eric Schalnat, Group  42,
       Inc.

       For  the  purposes  of  this  copyright and license, "Con-
       tributing Authors" is defined  as  the  following  set  of
       individuals:

          Andreas Dilger
          Dave Martindale
          Guy Eric Schalnat
          Paul Schmidt
          Tim Wegner

       The  PNG  Reference  Library  is  supplied  "AS  IS".  The
       Contributing Authors and Group 42, Inc. disclaim all  war-
       ranties,  expressed or implied, including, without limita-
       tion, the warranties of merchantability and of fitness for
       any  purpose.  The Contributing Authors and Group 42, Inc.
       assume no liability for direct, indirect, incidental, spe-
       cial,  exemplary,  or  consequential  damages,  which  may
       result from the use of the PNG Reference Library, even  if
       advised of the possibility of such damage.

       Permission  is  hereby  granted  to use, copy, modify, and
       distribute this source code, or portions hereof,  for  any
       purpose,  without  fee,  subject to the following restric-
       tions:

       1. The origin of this source code must  not  be  misrepre-
       sented.

       2. Altered versions must be plainly marked as such and
          must  not  be  misrepresented  as  being  the  original
       source.

       3. This Copyright notice may not  be  removed  or  altered
       from
          any source or altered source distribution.

       The  Contributing  Authors and Group 42, Inc. specifically
       permit, without fee, and encourage the use of this  source
       code  as  a component to supporting the PNG file format in
       commercial products.  If you use this  source  code  in  a
       product,  acknowledgment  is  not  required  but  would be
       appreciated.


       A "png_get_copyright" function is  available,  for  conve-
       nient use in "about" boxes and the like:

          printf("%s",png_get_copyright(NULL));

       Also,  the PNG logo (in PNG format, of course) is supplied
       in the files  "pngbar.png"  and  "pngbar.jpg  (88x31)  and
       "pngnow.png" (98x31).

       Libpng  is OSI Certified Open Source Software.  OSI Certi-
       fied Open Source is  a  certification  mark  of  the  Open
       Source Initiative.

       Glenn  Randers-Pehrson  glennrp  at  users.sourceforge.net
       June 4, 2009





                           June 4, 2009                 LIBPNG(3)

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